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Thread: Nintendo DS Emulation Hits the PSP - DeSmuME Test Release

                  
   
  1. #101

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    yes but i hope there is a Zsnes emu for PSP that would be awesome. and yes i am young 18<. I'm not a programmer but i love the idea of homebrew

  2. #102
    DCEmu Rookie Balthasar00's Avatar
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    Who said that we need 2 screen emulation? many DS games don't use dual screen that much in same time. Mario Kart and FF3 use one for the map display and few animated scenes wich could be easily skipped in the PSP emulator. Also, the DS 3D engine seams to me inferior to the N64.. Theres a lack of documentaion, knowlegde since this system is new.. If you can get N64 running fullspeed on PSP theres some hope that it could work too for DS. Desmu is far from the fastest emulator on pc.. Ideas emulate 3d way better. the sound plugin need a little bit more work but this emu is clearly supperior to Desmu. Both are still in devellopement wich mean, strong cpu and gpu to use them... wait for perfect emulation on pc.. then port it to psp2 and finally, do your best to skip unnecessary procedures that eat alot of processing power (dual screen emu when not needed.)

    who knows..

  3. #103
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    Its still dont load 32/64/128 Mb roms, it maybe load it in ram directly instead of the gPSP method

    Heres a video of Brain Training, enjoy xD



    Best PC emulator is No$gba by far, it load FF3 and Zelda 4example, its great, but it will be never opensource ^_^

  4. #104
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    Quote Originally Posted by Balthasar00 View Post
    Who said that we need 2 screen emulation? many DS games don't use dual screen that much in same time. Mario Kart and FF3 use one for the map display and few animated scenes wich could be easily skipped in the PSP emulator. Also, the DS 3D engine seams to me inferior to the N64.. Theres a lack of documentaion, knowlegde since this system is new.. If you can get N64 running fullspeed on PSP theres some hope that it could work too for DS. Desmu is far from the fastest emulator on pc.. Ideas emulate 3d way better. the sound plugin need a little bit more work but this emu is clearly supperior to Desmu. Both are still in devellopement wich mean, strong cpu and gpu to use them... wait for perfect emulation on pc.. then port it to psp2 and finally, do your best to skip unnecessary procedures that eat alot of processing power (dual screen emu when not needed.)

    who knows..
    What about emulating one screen at a time, and switch between screens, that can be an option too.
    DS Emulation could become a reality if everyone quit saying how much it is not possible, and actually work together to accomplish this, because only then will it get somewhere, I would buy a PSP Slim just to see this emulator working, even if it never gets to full speed, it'll be worth it.

    Even if someone creates an emulator for certain individual DS games (Especially if they are the pokemon games or FF3) then that would be awesome, since it would be easier than creating an entire DS emulator.

  5. #105
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    this is possibly the most pointless release ive seen since my Monkey64 release.

    Without touch screen whats the point?

    And i agree with exophase, it seems to be an attention seeking release

  6. #106
    DCEmu Legend DarthPaul's Avatar
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    Wow I saw this yesterday at NekoMimi and I had no idea what it was,neither I took the time to translate..haha but awesome news! Even if this is slow,it's funny! At least we could see some emulation of DS. And the DS won't ever,in a million years,got PSP emulation.

    Quote Originally Posted by XioN980 View Post
    this is possibly the most pointless release ive seen since my Monkey64 release.
    Hahahaha!

  7. #107
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    andwhyisit i had the exact idea exophase is it possible to load 1 screen at a time and siwitch it around when needed by pressing a button?In games like pokemon its all thats needed. in thery from what iv read , ds games are slightly less graphics than n64 so maybe daedalus is close to that? mabe after daedalus is complete a hybrid emu could be created which would interigate 1 screen loading at a time bar running the 2 for games whitch only need do switch at certain times e.g pokemon selecting attacks ? oh and hav u made any more work on gpsp? i believe it is perfect lready bar wifi?any ideas on a final release?

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    Quote Originally Posted by kjetil1991 View Post
    wow why is everyone so pestimistic about this? its a great idea some games work without touch screen even metroid prime hunters does that =)
    People are pessimistic because they know that an unomptimised port of a PC application, especially of such an intensive hardware like the DS will never run at an acceptable speed. If it was not just a port then it would be completely different but as it stands I see it as just a way to get attention (which is working).

  9. #109
    DCEmu Regular yoshinatsu's Avatar
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    I somehow KNEW that it would be possible, and some F*CKERS back then where telling me that there is no chance because blah blah blah, and here it is now, shutting their mouths!
    Thanks to the Japanese creator!

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    Quote Originally Posted by ALTIMITHacker View Post
    Everyone Calm Down. This isnt QJ, lol.

    All I have to say is that, it may be very hard to see progress with DS emulation, but it is possible, not likely, but possible to get a fullspeed one running. Looking at the specs, I think it could be done. However, it would be to its advantage to be run on a PSP Slim instead since it has twice the RAM. The PSP specs are definitely higher than the DS processor wise, and graphic wise. I don't see a problem emulating it at a highspeed on a PSP, its just that the emulator would truly have to be highly advanced. And this is nothing close to that, no offense. I highly doubt I will ever live to see the day that such a highly advanced emulator would be created.

    However, it should be noted that its possible. The DS Specs are truly not that great, the two processors are running at less than 100mhz. The touchscreen emulation would definitely be a huge problem to emulate. But once again, it can be done, like holding a button and using the analog stick (Not practical, but is do-able) . It would be nice to see how far this program can come along just for the tech news of it all. (But this port could be more news worthy if it were built from scratch)

    Also, it is possible for DS games to be -converted- to a PSP game. We have seen such things happen for the PSone games. Though there was still POPs to run it, it was much easier after some conversion. I think that its possible to create a DS emulator for the PSP by converting the games, and running an emulator to run the half converted(their not truly 100% PSP games) files. Of course, that is highly unlikely, because the coding to do that would be very difficult. Im sure Sony could do it, but of course they won't, -obviously-. Im just saying with the proper coders at hand, a lot can be accomplished.
    ----------------------ALTIMIT has spoken
    Finally someone with sense in this thread!

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