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Thread: Nintendo DS Emulation Hits the PSP - DeSmuME Test Release

                  
   
  1. #111
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    Quote Originally Posted by ALTIMITHacker View Post
    Also, it is possible for DS games to be -converted- to a PSP game. We have seen such things happen for the PSone games. Though there was still POPs to run it, it was much easier after some conversion. I think that its possible to create a DS emulator for the PSP by converting the games, and running an emulator to run the half converted(their not truly 100% PSP games) files. Of course, that is highly unlikely, because the coding to do that would be very difficult. Im sure Sony could do it, but of course they won't, -obviously-. Im just saying with the proper coders at hand, a lot can be accomplished.
    ----------------------ALTIMIT has spoken
    Popstation is an emulator, nothing about "conversion"

    Games are EBOOTED to make donwloadeables in PS3 market ... but those games are isos, nothing more

  2. #112
    DCEmu Regular yoshinatsu's Avatar
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    Heh. It was about time something new to fire up in the PSP homebrew community. Now more and more DS emulators will start popping out, or improvements of this one

  3. #113
    DCEmu Legend acn010's Avatar
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    i officially call this emu crap.... (just like mine, yet mine crashes XD)
    oh!!!! and pokemon dash (U) works but slow, you have just to wait in order to go on.... blegh.... ill show you guys pics of the emu working in the afternoon, as for now, im leaving, bye

  4. #114
    DCEmu Rookie sonikku88's Avatar
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    I had a feeling this would happen. I've always noticed how the PSP screen could fit both DS screens on itself, side by side or on top of each other with the PSP on its side. If the analogue stick controls the touch screen, I guess that would be kinda tricky. But didn't somebody develop a touch screen cover for the PSP? Hmm...

    Anyway, I couldn't get this thing to boot on my PSP. It just went black after the PSP logo screen. The logo screen faded out, it didn't disappear suddenly which, I know, happens if an error has occured. It faded out then the screen went blank and the loading light went off. And after a few seconds the PSP shut itself off. I tried all the different versions are the result was the same. I'm running fw v.3.40 oe-a, in case anyone else has had the same problem or if they've found a solution.

  5. #115
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    Quote Originally Posted by yoshinatsu View Post
    I somehow KNEW that it would be possible, and some F*CKERS back then where telling me that there is no chance because blah blah blah, and here it is now, shutting their mouths!
    Thanks to the Japanese creator!
    Japanese creator?

    They did not create this, they ported it. For anyone saying that it is not possible, they are still correct. This current emulator is not in a playable state and never will be because it is a port but not only that, ported from a PC.

  6. #116
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    Quote Originally Posted by Cenn View Post
    maybe everyone should just chill out? especially Exophase.

    the guy really is taking hits for something that he only means as an experiment.
    he says very clearly that this is just an experiment, and he wants to see how far it can go. and he is not taking any questions on it.

    is it really his fault that it gets snapped up by PSP sites?

    he is also the guy who is made PSPtube, so cut him some slack.
    There's no point in releasing something useless in the first place if not for attention. "Author" could have and probably should have just kept it to herself. Anyone with common sense would have anticipated this happening (thousands of clueless newbs getting up in arms over it)

    Name one GOOD reason why this should have been released. I can easily give you a few why it shouldn't have been.

    Quote Originally Posted by Solstar
    bull****.they said the same for cps3 emulation.in mame there was written "the cps3 emulation will NEVER work.don't bother".yes in fact i'm playing warzard at full speed with my humlbe 1.4 ghz amd .....

    we had to give him time to develop it
    Great, I love this flawed argument that shows up over and over again. "Someone else said something was impossible and they were proven wrong so therefore you can't say anything is impossible." I think that it'll be possible to run a PS3 emulator on NES one day too, just give it time.

    Quote Originally Posted by ALTIMITHacker
    Everyone Calm Down. This isnt QJ, lol.

    All I have to say is that, it may be very hard to see progress with DS emulation, but it is possible, not likely, but possible to get a fullspeed one running. Looking at the specs, I think it could be done.
    Have you done an emulator? Do you have an indepth understanding of their operation? Somehow I don't think so. What makes you qualified to make a statement like that?

    Quote Originally Posted by ALTIMITHacker
    However, it would be to its advantage to be run on a PSP Slim instead since it has twice the RAM.
    See above statement: benefit the extra RAM gives for DS emulation = zero. Try to convince us otherwise.

    Quote Originally Posted by ALTIMITHacker
    The PSP specs are definitely higher than the DS processor wise, and graphic wise. I don't see a problem emulating it at a highspeed on a PSP, its just that the emulator would truly have to be highly advanced. And this is nothing close to that, no offense. I highly doubt I will ever live to see the day that such a highly advanced emulator would be created.
    It's not enough that a platform is simply more powerful to be capable of emulating another one at full speed.

    Quote Originally Posted by ALTIMITHacker
    However, it should be noted that its possible. The DS Specs are truly not that great, the two processors are running at less than 100mhz.
    Which, in addition to all of the graphics you'd have to emulate, is way too much.

    Quote Originally Posted by ALTIMITHacker
    The touchscreen emulation would definitely be a huge problem to emulate. But once again, it can be done, like holding a button and using the analog stick (Not practical, but is do-able) . It would be nice to see how far this program can come along just for the tech news of it all. (But this port could be more news worthy if it were built from scratch)
    No one's going to do one from scratch because almost no one does emulators from scratch for PSP in the first place. They'd have to at least have some great assurance that it'd work very well before putting that much time into it. DS is complex to emulate and I don't see it happening.

    Quote Originally Posted by ALTIMITHacker
    Also, it is possible for DS games to be -converted- to a PSP game. We have seen such things happen for the PSone games. Though there was still POPs to run it, it was much easier after some conversion. I think that its possible to create a DS emulator for the PSP by converting the games, and running an emulator to run the half converted(their not truly 100% PSP games) files. Of course, that is highly unlikely, because the coding to do that would be very difficult. Im sure Sony could do it, but of course they won't, -obviously-. Im just saying with the proper coders at hand, a lot can be accomplished.
    ----------------------ALTIMIT has spoken
    No, such static recompilation isn't possible, and that isn't what Sony's emulator does.. sigh...
    http://gpsp-dev.blogspot.com/

    I haven't quit gpSP, just put it on hiatus for a while.

    Games like Super Mario Advance 3, Riviera and Sword of Mana actually DO work in gpSP, believe it or not. If they don't work for you then you're using the faulty BIOS. Don't argue with me, it's true; the sooner you accept this the sooner you can move on.

  7. #117
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    Default Never say never

    When I bought my psp I could not imagine n64 being emulated on the psp and playing mario.
    I dreamed about playing my faborite MSDOS games on psp and now it is real!!!

  8. #118
    DCEmu Regular Mr.Denny's Avatar
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    Well, I won't be getting into this argument.

    Anyway, congrats on the port NekoMiMi!. Even if people can't agree on it's use I think we can all agree that it's sparked conversation among the community. And if that's all it does it's good in my book.

  9. #119
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    Exophase no matter how hard you try you'll never get threw to them. This guy proved something that you and many other experienced coders knew was more than possible. You have to understand that people in general no matter how much you tell them its possible or impossible like to think otherwise. Plus I see nothing wrong being curious to see how far a DS emulator on the PSP can be developed.

  10. #120
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    lets just see what happens in a few months to see if this goes anywhere..

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