can someone explain to me how the emulator works? like where to put the useless file and stuff?
It does use HLE BIOS. And I find it weird that QJ wouldn't host it for "legal" reason...Mmm... guessing that they learned their lesson from last time? Oh wait a min... when was last time?
can someone explain to me how the emulator works? like where to put the useless file and stuff?
The instructions are in the first post. You put the folders on your memory stick in PSP\GAME.
Last edited by Sektor; January 6th, 2008 at 08:57.
AHAHAHAHAHAHAHAHAHHHAHHAHAHAHAHHA!
Oh, you're serious about that last part?
I should laugh harder.
AAAHAHAHAHAHAHAHHAAHAHAHHAH!:rofl::rofl::rofl:
Okay, enough trolling.
This is cool but is completely impractical. For the price a PSP Slim which would probably be required for a decent speed you could easily get a DS Lite, R4DS, and a memory card and /still/ save a bit, but instead you get a fullspeed great way to play.
And about PSP on NDS, I'm sure that someone would work on one if there was anything on the PSP worth doing it for
That last part, I'm kidding about, of course. Katamari Damacy kicks the ass.
Probably gonna download this later.
Last edited by The Hombrew Hunter; January 6th, 2008 at 09:11.
1. A NDS could never emulate a PSP (much too weak)
2. The sales thing is also totally unrealistic.... The NDS has Touch Screen/2 Displays which the PSP will never ever have.
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If there will be a PSP2 with touch screen it will look whole different but not now.
Nintendo DS could probably be emulated if there was a LOT of work done with the emulator. We already have coders like Strmnnrmn working hard (then dissapearing for 2 months) on Daedalus R14 which R13 runs a few games at fullspeed. I dont know much about DS tech specs but I think it's got something like a 66MHz CPU. If N64 could be emulated this well on something with a 333 MHz CPU, then DS could at least be emulated at 45 FPS
EDIT: They said Sega CD and GBA emulation were impossible, as well xD
No.
The DS is far more complicated than the N64, although Nintendo manages to create games with as crappy graphics as with the N64 (which was also very underused).
Just for starting, it has an entire GBA + more stuff. That means at least 2 ARM CPUs. And that means gpSP + something 2 or 3 times more powerful + 3D stuff which can't be completely abstracted to the PSP's HW.
PSMonkey said it was possible to get it at decent speeds for some games with some work and I believe him considering what he said on the matter:
http://www.dcemu.co.uk/vbulletin/showpost.php?p=493131
what is casino money?![]()
Have a word ffs. You're bumping a relatively old NDS emu thread to ask about the forums casino cash? If you'd bothered searching, you would of came across this thread:
http://www.dcemu.co.uk/vbulletin/showthread.php?t=86989
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