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Thread: DeSmuME PSP Unofficial Useless Edition - Nintendo DS Emulator for the PSP

                  
   
  1. #81
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    Well even if the NDS is impossible to emulate, I think that the work of these guys is important. By releasing the source code, they increase the knowledge about the running of the ARM and the engine that would made a future emulator on a next console (maybe PSP2 will be 1 GHZ, 256 Mo ram, who know?)

    The great majority of people were thinking that N64 emulation was impossible on PSP, how many people is actually waiting for the release of R14, why ? N64 is playable on PSP due to hard working of strmnnrmn.

    Of course, there is differrent issue foe the NDS, the two ARM processor is probably hard to emulate, the tactiles screens that the PSP don't have, the mic, etc... but I still thinking that this work is not a losse of time.

  2. #82
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    Quote Originally Posted by boumboum View Post
    Well even if the NDS is impossible to emulate, I think that the work of these guys is important. By releasing the source code, they increase the knowledge about the running of the ARM and the engine that would made a future emulator on a next console (maybe PSP2 will be 1 GHZ, 256 Mo ram, who know?)

    The great majority of people were thinking that N64 emulation was impossible on PSP, how many people is actually waiting for the release of R14, why ? N64 is playable on PSP due to hard working of strmnnrmn.

    Of course, there is differrent issue foe the NDS, the two ARM processor is probably hard to emulate, the tactiles screens that the PSP don't have, the mic, etc... but I still thinking that this work is not a losse of time.
    Its not that the DS is impossible to emulate, its just that it will never reach fullspeed, and fullspeed is all that matters to everyone aparently. Personally I would love to see a from-scratch playable DS emulator for PSP, even if it never reaches fullspeed. It would be nice to only had to carry 1 handheld at a time. But this emulator is just a Proof-of-Concept.

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    at least theres sound.

  4. #84
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    what about a port of no$gba, considering that it runs some ds games at full speed, and with the incorporation of nds2xgl you can rotate the screen to where the touch screen is next to the actual game and in order to utilize the touch screen, now how logical would that be?

  5. #85
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    no$gba is closed source, so porting it is not an option.

  6. #86
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    Emulating both screens at once wouldn't work, you would need to show only one screen at a time and switch between them.

  7. #87
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    Okay, ive seen that this thread is being revived way to much....

    there is a reason this is called Useless Edition.... as in its completely useless

    no offence.... even though it shows DS emulation is possible... it will never amount to anything.

    im not saying DS emulation on PSP is in anyways impossible ( or atleast to attain a speed worth noting ) its just that the amount of work to optimize the emu is insane... and since it brings little to no improvments or results to getting to a playable speed... it would just be a waste of time

    Also.... to anyone out there ( and ive seen these posts so many times it makes me sick ) NO... N64 and DS are not the same.... in any way shape or form... ( as Tinnus and others mentioned before me )

    Please, i do not mean to hurt, flame, or bash anyone in anyway... just that i hate seeing this thread get revived and revived again for either stupid questions... ( no offence )

    Sorry if it may seem like im rambling ( which i may ) just a little tired from to many revived ( 4 months + old ) threads.

    Thanks for Everything,
    PSPdemon
    404 Error: This signature is missing!

  8. #88
    DCEmu Newbie shakil's Avatar
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    just 1 question but might be stupid how can i play pokemon diamond i renamed it as test.nds but it don't come up. can any1 help?

    ps.(sorry bout all da readin lol)

  9. #89
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    If you look at "compatibility" list linked in the first post, you will that Pokemon doesn't work , I don't think it even works in the PC version of DeSmuME.

  10. #90
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    Just let it go, it doesn't work

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