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Thread: Daedalus blog update - 15 August 2007 - Interesting Dynarec Hack

                  
   
  1. #31
    PSP User xg917's Avatar
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    of course speed up will help the sound.

  2. #32

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    I'm back at home now and pretty settled, great to be back and I got a nice tan. Just glad to be back in cool weather and no bug bites, ahh and the internet is great too. I can't wait for this R13 release I'm glad StrmnNrmn is having such a success in speed, means we can get compatability going faster, which will end up making this emulator perfect and the best for PSP.

  3. #33

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    when its the realese date?

  4. #34
    DCEmu Old Pro DanTheManMS's Avatar
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    Quote Originally Posted by zheg_pagaza View Post
    when its the realese date?
    Reading the article usually helps answer such questions.

  5. #35
    DCEmu Regular jurkevicz's Avatar
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    Now, with the implementation of ME would help sound as well! This emu will be great!

  6. #36
    PSP User xg917's Avatar
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    hes gona hold off on the ME for this release as well..

  7. #37

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    Well with speed getting alot faster his current sound solution shouldn't be too bad for this release, especially for games like Mario 64 and StarFox 64.

  8. #38
    PSP User xg917's Avatar
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    ive never noticed anything wrong with the sound..

  9. #39

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    Oh yeah I mean there's nothing wrong with the sound it was just the speed was low which made the sound quality horrible, but I was just saying with the new speed the sound should be alot better with alot of games. Simply just because we just gained a bunch of FPS so the sacrifice level of FPS for the sound will still be significantly faster than R12, I hope that made sense.

  10. #40
    PSP User xg917's Avatar
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    it made sence to me

    i did some calculations with the 25% speed up.
    -Mario 64 = 6.25 FPS increase
    -super smash bros = 8.75 FPS increase
    -zelda OoT = 2.5 FPS increase
    -Mario Kart 64 = 4 FPS increase
    -mario party 1&2 = 3.5 FPS increase

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