
Originally Posted by
Sabres
Instead of listing crap like E.T., Custar's Revenge, Superman 64, etc. I figure I'll list the most disappointing games of my video game life.
- Final Fantasy VIII. I loved Final Fantasy II and III (known as IV and VI in Japan) on the SNES, and Final Fantasy VII is probably the greatest RPG that I've ever played. So when FFVIII came out I was extremely excited to play it. All of the magazine reviews (except Gamefan which ripped the game a new one) and web sites said that the game was awesome, amazing, extremely fun, one of the best games ever. So when I played it, boy was I in for a surprise. The game was horrible. Crappy story, annoying and unlikeable characters, ugly graphics, two minute long summon videos that cannot be skipped, "drawing" magic wtf?!, very limited equipment and you can only occassionally upgrade what you have wtf?, the junction system = wretched, enemies level up to keep up with you wtf?, everything that made the FF series great was totally ****ed up in this game, aside from the music which was great. Not just was the game different, but it was different in as bad of a way as one could get it to be. And the game had millions and millions of dollars spent on its development by a humongous team, and the game sucked ass. What a huge letdown that game was.
Devil May Cry 2: Probably everyone has played this game at one time or another, and you know just how inferior and lame it was, not just compared to the original DMC but as a PS2 game in general.
Actraiser 2: I was really happy to see that the sequel to one of my all time fav. games was going to be strictly action levels, as I enjoyed those a lot more than the simulation sequences in the original, though the simulation sequences were fun, just not as fun as the action levels though. But Actraiser 2 was disastrous. Well, not completely disastrous. The graphics were beautiful and the music was amazing. But the character controlled like he was always walking in quicksand, the double jump move and dive attack were terribly executed, the level designs sucked, and the game was just really really cheap and frustrating, in a really cheap way. A game that with a few tweaks could've been great but alas it sucks.
Resident Evil 4: Regarded as one of the greatest games of this decade. Well, I disagree. In fact, I wouldn't even put it in the top 200 games of this decade. The graphics are awesome, the sound is terrific, obviously Capcom spent a ton of resources to make this game look great and cinematic. But, the gameplay sucks. The game somehow even controls worse than the previous Resident Evils. That over the shoulder camera does not work, the character can't walk and shoot at the same time, huh?! You can't even walk sideways/strafe? Wtf? The character moves so slow and to get everything you have to check each corner of each building and path and such, it's just really annoying, tedious and boring.
Metal Gear Solid 2: MGS was an awesome game. What made it so great was that the story, dialogue and voice acting were amazing. But in MGS2, almost all of that was ruined. Voice acting was still top notch, the graphics and sound were splendid, but the characters and story were a joke. Switching Solid Snake with Rayden shortly into the game is one of the worst storyline changes in video game history. The story was a joke and just flat out sucked. Very disappointing.
Final Fight, SNES version: Well, Final Fight arcade is one of the best, "walk around and beat people up" games of all time. Game is smooth, characters and graphics are huge, awesome two-player action, plus fighting 7 or 8 characters on the screen at once is a major blast. Well, Capcom said "Haha our port sucks but people are going to buy it anyway" when they converted the game to the SNES. Shrink down the graphics and make them just look really ugly, make the sound effects sound really tin can like, go from having up to 8 enemies on the screen at once to only a max of 3, remove the two player feature, remove Guy, remove Rolento and his factory stage, and you have just one of the worst ports in video game history. I even enjoyed Rival Turf more than this game.
Castlevania II: Ugh, i can't talk about how much this game sucks. There's so many annoying and stupid things about this game that thinking about it all just makes me sick. Those annoying invisible pitfalls, not having any bosses to fight except Drac at the end, tediousness of having to stock up on hearts, crappy dungeon and level design, boring characters to talk to, everything about the game was just bad. Well, the music was good, but other than it wouldn't be until Symphony of the Night that Konami would learn how to make a good Metroid-style Castlevania game, which is also probably the best in the series.
Other disappointing games that I really don't want to elaborate on: Stunt Race FX, Donkey Kong 64, Soldier of Fortune (Dreamcast version), Shinobi (PS2), those two god-awful Contra games on the PS1, and Super Street Fighter II and SSFII Turbo, which extremely damaged the series' popularity in the United States. If only Capcom had released Street Fighter Alpha after Street Fighter II Turbo instead of SSFII.....
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