Wouldn't there be a way around it, such as creating a cache of the game like the CPS2 emulator does, or in this case, a cache of pre-rendered tile differential data or whatever. You ask me, a non-coder, I think going that route would be too much work, let alone think of another way to colorize more. I like my games true to the original so I don't bother with it.
Anyhow, could you please add a function so pressing right or left d-pad scrolls games by the 10's or whatever? You know, for those of us who have lots of 'backups'.
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