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Thread: Pocketmon Quecksilver

                  
   
  1. #11
    DCEmu Regular Cokemusic's Avatar
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    Everything about the game is great apart from the fact that it is pokemon.

  2. #12
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    Quote Originally Posted by Skateblind View Post
    Looks like a good game, but 15000 lines of code?!?!?! Did you mean 1500? Thats far too many lines for a game like this, you could probably have done the same thing using only 5000 lines or less, not more! Oh, btw, how many lines of code your program has is not really a feature, just seems like bragging to me. Keep it up though, looks like a great LUA game...
    If you look at the download it comes with all the .lua files, which you can see the sources from. I don't doubt 15,000 lines of code, although it seems like that could probably be reduced by quite a bit if desired.

  3. #13
    PSP Coder -Xandu-'s Avatar
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    Quote Originally Posted by Skateblind View Post
    Looks like a good game, but 15000 lines of code?!?!?! Did you mean 1500? Thats far too many lines for a game like this, you could probably have done the same thing using only 5000 lines or less, not more! Oh, btw, how many lines of code your program has is not really a feature, just seems like bragging to me. Keep it up though, looks like a great LUA game...
    Yeah, he shouldn't boast with the amount of his code lines. The more lines you code, the worse it gets..

  4. #14
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    Yeah, the real feature would be having as fewer lines of code as possible, there are even competitions that challenge you to write something in 100 lines or less and the results can sometimes be truely amazing.

  5. #15
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    xD Guys ur right...but its 3 months ago and i was much too lazy...it coul dhave been less then 6000 lines...

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