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Thread: GL in Quake?

                  
   
  1. #1
    DCEmu Pro dark heart's Avatar
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    Default GL in Quake?

    hi, i noticed that cs combined assault was using the GL engine, it makes the quake engine look a hell of a lot better.
    for example, resolution, textures and other things are improved when rendering.

    is there a GL quake port for psp out there? or is there a way to play my copy of quake in GL on the psp?

  2. #2
    DCEmu Old Pro bah's Avatar
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    No, the best quake port (and the 1 or 2 others) all use software rendering.

  3. #3
    The Gaming Wolf wolfpack's Avatar
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    that would be sweet if glquake was ported, it would look a helluva lot nicer, especially quake 2, hope it happens soon...

  4. #4
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    so that means that the coders of combined assault 0.6 ported quake GL from scratch?

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    I have no idea what that is I'm afraid, got a link pls?

    If there's a mod running on the GL Q1 engine on PSP at (near) full speed Id be rapt.

  6. #6
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    I have no idea what that is I'm afraid, got a link pls?

    If there's a mod running on the GL Q1 engine on PSP at (near) full speed Id be rapt.
    Here.
    http://dl.qj.net/CS-Combined-Assault...3859/catid/195

  7. #7
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    Hrms, I kxploited it but it doesn't seem to want to run under 1.5 even if i don't rename the folders to hide the corrupt icon.

    Error 80020148

    Do I need to replace pak0 and 1 with the ones from the official quake release?

    EDIT: Nope, that didn't help.

  8. #8
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    This won't run under 1.50, it needs 2.70 or better.

  9. #9
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    WTF. Was there even a 2.70oe?

    Homebrew that doesn't use the GPS/Camera addons that doesn't run on 1.5....

    Why exactly?

  10. #10
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    i tried replacing files but no gl... =(

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