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Thread: Legend Of Zelda: Ocarina of Time test areas on PSP

                  
   
  1. #21
    DCEmu Newbie The Tjalian's Avatar
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    Sutaru





    (Double posting due to image restrictions)

  2. #22
    DCEmu Pro Johnny Rash's Avatar
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    So, would it be possible to complete the game from start to finish with the current release of Daedalus?

  3. #23
    Master Malk1th Malksta's Avatar
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    Quote Originally Posted by Johnny Rash View Post
    So, would it be possible to complete the game from start to finish with the current release of Daedalus?
    Depends if you are willing to play with low fps, test areas are smaller thats why we are getting good fps.
    secret message!
    I used to have a signature here.

  4. #24
    PSP User Zargon's Avatar
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    Obviously, there is something here that I don't know about. In the debug version, the text of the level select screen is odd



    And I can't see how people say the game can be beaten if I can't even get the deku shield because the shop is non-functional.



    Am I using bad roms or is something else going on here? For both, I use the standard controls, no audio, Dynarec enabled, and frameskip 2. Don't know if those matter or not.

  5. #25
    PSP User xg917's Avatar
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    yea u actually have to use daedalus R9 to finish it. trust me, i finished it myself.

  6. #26
    DCEmu Pro Johnny Rash's Avatar
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    Quote Originally Posted by xg917 View Post
    yea u actually have to use daedalus R9 to finish it. trust me, i finished it myself.
    Kickass! I'll be using it.

  7. #27

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    Quote Originally Posted by Zargon View Post
    Obviously, there is something here that I don't know about. In the debug version, the text of the level select screen is odd



    And I can't see how people say the game can be beaten if I can't even get the deku shield because the shop is non-functional.



    Am I using bad roms or is something else going on here? For both, I use the standard controls, no audio, Dynarec enabled, and frameskip 2. Don't know if those matter or not.

    yea on the rom i get the scribbled letters anyway of making them readable?

  8. #28
    DCEmu Newbie The Tjalian's Avatar
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    Hmm, I see what you guys mean about the messed up text and market. It's due to the inability to load backdrops properly. That sucks big.

    Anyway, after seeing how the test maps would do I decided to see how well modifications would do, or more specifically, more intensive modifications like Xu Yuan's mod. Turns out, there's only a couple of FPS drop. The overall mod doesn't look so bad either. Infact, I think the waterfall looks even more defined...






  9. #29
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    U are able to beat the game with Daedalus R9 as xg917 said, = ) I have save files ,

  10. #30
    DCEmu Newbie The Tjalian's Avatar
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    Yeah, but what's the framerate like on R9? Isn't it considerably slower?

    EDIT: Save files are compatible with EVERY emulator, not just Daedalus. I have a 100% complete save file as well, doesn't prove I did it on Daedalus.

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