Thanks Brunni! I appreciate the VBA color as well as the Masterboy update. Im still working through coloring my first game. When its complete ill email it to you.
Acting on an E-Mail from a reliable source (namely, the developer Brunni himself...) I found this update on his main site
New version of MasterBoy:
- EBOOT now has icon, wallpaper and sound (thanks to Ass-Itch from playeradvance for his nice BG/ICON)
- Corrected the bug of SRAM not saving properly for some people
- Added the last save date next to the save state slot number
- Enhanced SGB emulation (runs a lot faster)
- Corrected the garbage showing in the border of the render.
- Reworked the default palettes to be closer to the GBC ones.
- Augmented the maximum number of files per folder to 1024.
Note: The bug that some people has, save states not working after saving/loading a few, is still not fixed (I could contact nobody who has this problem for debugging). In between, if you have this problem, use the RAM state and save manually before exiting (or save less often ).
Also, for fans of the Coloring feature, check out the VirtualBoy Color Edition as well!
Thanks Brunni! I appreciate the VBA color as well as the Masterboy update. Im still working through coloring my first game. When its complete ill email it to you.
Awesome. One of my favoritest emulators. Thanks Brunni and thank you Ass-Itch.
Thanks for the news
And it's ok to send me your colorizations, I'll make a special page for this ^^
The VisualBoyAdvance Color Edition isn't working. I've redownloaded and unrared it several times, but it keeps saying that some configuration files are incorrect. I'm not sure if it's a problem with the program, or my own computer. The regular VisualBoyAdvance I have works perfectly fine, though.
(GBC) Wendy-Every Witch Way still has problems with garbled graphics in the opening screens and sometimes the play screens.
Brunni: excelent app.
May someday we have one emu for many oldschool consoles/computers.
That's the best emulator I've seen running so far on my PSP !
And, by the way I have a question :
What's wrong with sega genesis emulation ?
I mean that, we have a bunch of pretty good emulators like Master boy for almost all consoles, but I've never seen a genesis emulator with this interface quality, running at 100% speed with perfect sound emulation. Im not a coder, and don't have any programming skills, but I wonder what makes the sega genesis so hard to be emulated.
We have a CPS2 emulator, running 100%with full sound, etc... So what's the problem ? And it's the same problem on Nintendo Ds.
I would love having a genesis emulator as cool as Master Boy.
( I apologize for any grammatical errors, I'm french )
I've had few problems with DGEN. The interface and gameplay speed is quite good. My benchmark for Genesis Emulators (Sonic 3 & Knuckles) runs perfectly fine.
OMFG!!! Brunni you da MAN!!!!
Can some hardcore gamer make thos .ini files that make GB games have color??? It seems very hard. Any takers???
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