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Thread: Dosbox V0.7.1 10/09/2007 - DOS Emulator For PSP

                  
   
  1. #11
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    it's more like renaming a .png to a .bmp

    i already know it shows up as corrupt in the xmb

    launch it via iRshell or anything else that "launches". fact is it works, and it tells you to rename to psp. look at the first post. have a nice day

  2. #12
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    Quote Originally Posted by Sterist View Post
    it's more like renaming a .png to a .bmp

    i already know it shows up as corrupt in the xmb

    launch it via iRshell or anything else that "launches". fact is it works, and it tells you to rename to psp. look at the first post. have a nice day
    well ... whatever ... I used the rather blatant example to make shure ppl. get the point.

    You already know that? Oh great, then TELL THE OTHERS! And don't write things here which cause nothing more than problems for the other users in these forums.

    And to instal another homebrew to get the previous one working is kinda like ... okay, no more examples let's just call it stupid.

    However, the only thing I'd care about is whether it worked. Would u be so kind to tell me Spotfist?

    Thx!

  3. #13
    DCEmu Newbie Spotfist's Avatar
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    Sorry Murdock, I kinda gave up on the DOSBox stuff cuz it seemed that no1 knew what they were talking about hehe

    My friend has broken his PSP with some update, it's stuck in limbo on 1.5/3.52... so been kinda busy with that but I will give ur app a go ASAP.

    Thanks for all of the usefull information, I seemed to recall reading something about compiling but it just said to rename if you want in the first post and then Sterist said that this was correct so...

  4. #14
    DCEmu Pro dangee's Avatar
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    dcemu member aTomIC has EBOOTed the binaries & zipped ready
    for d/l HERE
    If you want to repeat the process yourself for any reason, you'll need a good
    search engine, & find elf2pbp.

  5. #15
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    Managed to sort out my friends psp, what a mission and a half! so will try this dosbox tonight

    how fast do the games run? would lazy larry 6 be playable?

  6. #16
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    Quote Originally Posted by Spotfist View Post

    how fast do the games run? would lazy larry 6 be playable?
    ehm .. maybe u mean THAT game:








    :thumbup:

    yep, Larry runs I have to admit it's not fullspeed, but I think about 90 to 95 percent.

    It's the same with LSL5, the older ones I haven't tried yet, just kike LSL7 ... doesn't that need Win95?

    Anyway, some games which run and I have tried are Prince of Persia 1 & 2, Battle Isle, Gods, Civilisation, Colonisation and many more

    If u want a complete list of games I have tried and confirmed working, register at this forum:

    http://forum.whiteone.us/viewtopic.w1?t=1557 (direct link to my thread)

    here u'll find much more stuff u might find "useful" believe me, it's worth registering

    Hope 2 see ya there some time. Leave me a message in my thread about DosBox games, I'd really appreciate it!


    [EDIT]: Sorry that the pictures r so damn large I can't do anything about it ... hahahaha

  7. #17
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    hehehe they made my browser go all wonky and my vision go all blocky hehe

    Awesome game! I like the bit with the chick behind the counter hehe :thumbup:

  8. #18

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    Thanks Murdock for compiling this! As an OSX user and too damn lazy to install Virtual PC it's much appreciated!

  9. #19
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    Quote Originally Posted by r-complex View Post
    Thanks Murdock for compiling this! As an OSX user and too damn lazy to install Virtual PC it's much appreciated!


    To install an entire virtual environment for "just" comiling a lill file realy is unnecessary work

    Anyway, I hope u like it and if u want, I'd be happy to see you at http://forum.whiteone.us/viewtopic.w1?t=1209, too there u may also find a list of games running. And the ability to d/l them ... SHAREWARES, of course!

  10. #20
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    Sweet I got Dosbox working on my PSP! took me a while to sort out the mount folder bit in the CFG file cuz it won't point to the correct folder on the mem stick for each PSP, perhaps you should mention that in your helpme file Murdock... It's odd how you have to use forward slash instead of backslash too.

    I have a question with regards to mapping keys too. Im trying to play lazy larry and I need the ctrl + alt + x keys to bypass the questions. so I set them up in a LL1.bat file and tell that bat file to run the Larry.bat file but it just kicks me back to dos navigator

    if the keys are changed when launching a game do they return to normal once exiting the game?

    also on the keyboard pic that come with your zip, it show the shift keys in red plus and up arrow. how is this performed? for instance, I want to tpye : not ; how is this done?

    Thanks

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