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Thread: Dosbox V0.7.1 10/09/2007 - DOS Emulator For PSP

                  
   
  1. #21
    DCEmu Newbie aTomIC's Avatar
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    Quote Originally Posted by Spotfist View Post
    Sweet I got Dosbox working on my PSP! took me a while to sort out the mount folder bit in the CFG file cuz it won't point to the correct folder on the mem stick for each PSP, perhaps you should mention that in your helpme file Murdock... It's odd how you have to use forward slash instead of backslash too.

    I have a question with regards to mapping keys too. Im trying to play lazy larry and I need the ctrl + alt + x keys to bypass the questions. so I set them up in a LL1.bat file and tell that bat file to run the Larry.bat file but it just kicks me back to dos navigator

    if the keys are changed when launching a game do they return to normal once exiting the game?

    also on the keyboard pic that come with your zip, it show the shift keys in red plus and up arrow. how is this performed? for instance, I want to tpye : not ; how is this done?

    Thanks
    First, you can do changes in the dosbox.conf. I mounted my games folder:

    mount c ./games

    In this example, it will mounts the "games" folder in my dosbox folder. No one need to write

    mount c ms0:/psp.... etc.

    and second :
    Do you call the exe file in your batch like this:

    larry5.exe
    ?

    If you mapped the key, you can call

    INPUTMAP exec larry5.exe

    as example.

  2. #22
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    Quote Originally Posted by Spotfist View Post
    Sweet I got Dosbox working on my PSP! took me a while to sort out the mount folder bit in the CFG file cuz it won't point to the correct folder on the mem stick for each PSP, perhaps you should mention that in your helpme file Murdock... It's odd how you have to use forward slash instead of backslash too.

    I have a question with regards to mapping keys too. Im trying to play lazy larry and I need the ctrl + alt + x keys to bypass the questions. so I set them up in a LL1.bat file and tell that bat file to run the Larry.bat file but it just kicks me back to dos navigator
    Well ... Do u know how to map multiple keys on one PSP button? I wasn't successful with that yet. And CrazyC unfortunately didn't reply to that wuestion (I thin kI posted it somewhere about 3 pages ago). IF u managed to get this working, then try to link in your ll1.bat file to sierra.exe instead of the bat file. I think this should work



    Quote Originally Posted by Spotfist View Post
    if the keys are changed when launching a game do they return to normal once exiting the game?
    I do NOT think so.

    But this is generally not relevant, since you only need the mouse when u have Dos Navigator. Otherwise, if u don't use this app, you can have a look at the last point of the manual, 3.c) ... they key combo allows u to always switch between mapped keys and p-sprint input method.


    QUOTE=Spotfist;515446]
    also on the keyboard pic that come with your zip, it show the shift keys in red plus and up arrow. how is this performed? for instance, I want to tpye : not ; how is this done?

    Thanks
    [/quote]

    hmm, certain key on this picture are DISabled, as far as I know. For example the functional keys like F1 - F12 .... but you can type capital letters, this is possible. ... *2 mins later* ... I just tried to type the ":" symbol instead of the ";" one and it worked use p-sprint and do the following:

    If u want to type a capital letter OR the second symbol u usually get when holding SHIFT, u type the first PSP button which is on the picture.

    THEN, before hitting the second button, hit the UP-ARROW

    LASTLY, hit the second key on the pic and you have the capitalized letter or the alternative symbol. U got me?

    Example:

    ; = TRIANGLE -> LEFT-ARROW

    : = TRIANGLE (holding) -> UP-ARROW (release of TRIANGLE -> LEFT-ARROW

    Got it? :thumbup:


    [EDIT]: Sorry, I just noticed that I told u crap you actually CAN "spell" the function keys with p-sprint ... sorry about the wrong information! It's kinda hard to explain .. I'll write it in my next release of the manual (now with PICTURES ) and I'll post it here soon!

    [EDIT2]: New Version of the Manual online ... V. 1.1

    http://rapidshare.com/files/55704479...ad_Murdock.pdf

  3. #23
    DCEmu Newbie Spotfist's Avatar
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    hehehe koo thnks guys, I managed to sort out the mounting thing but just wanted to tell Murdock that he should explain just a bit more about how it's being mounted as it seems to be a tad different from the PC version of dosbox and actual dos as I sat for a while trying different things cuz there was only one example in his documentation

    Murdock u really have been a help on this, I had a look on the actual dosbox forum as I was gona ask there and I noticed you were getting into a bit of trouble with some bad english hehehe uv'd defo helped me so thanks

    As for the key mapping I didn't read the last bit of ur PDF as it was late heh I need the combination toe skip the question at the start of lazy larry 1 remake, I have the crack somewhere, I think I found it on an abandonware site but I couldn't find it (I found it at work though hehe)

    DOS rules!

  4. #24
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    I don't know if any1 cares, but this is my latest pdf manual for DosBox. I added a simple "contents" section at the beginning and linked the main titles to the chapters.

    Makes browsing throught the file a little easier

    Advantages of THIS release:

    - I tried to explain as explicit as possible
    - Pictures added to illustrate what I'm explaining (rookie friendly )
    - easy browsing through the sections
    - other minor advantages ... but just my opinion.

    I hope you like it. I also added DosBox and all the tools, so this is an AIO (all-in-one) rar-archive, including:

    1. The manual 1.2, newest version
    2. DosBox 10th of september release, compiled
    3. DosNavigator added for easy browsing through the DOS files you've copied into x:\DosBox (see manual for further instructions)
    4. elf2pbp3, compiler for elf files, including the latest release in elf format (for practicing)


    here's the file:
    http://rapidshare.com/files/56706485...osBox_0.71.rar

    no pass needed to extract, read, etc.

    Have fun with it

  5. #25
    DCEmu Pro dangee's Avatar
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    looks real useful Murdock, but the d/l via teliaSonera #2
    aint working for me.
    can U manage a file attachment here?

  6. #26
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    Quote Originally Posted by dangee View Post
    looks real useful Murdock, but the d/l via teliaSonera #2
    aint working for me.
    can U manage a file attachment here?
    Oh, I didn't even know this is possible ... thx for the hint. I added it to this reply .. at least I tried ...

    [EDIT] It worked further down you find the files uploaded here on DCEMU

  7. #27
    DCEmu Pro dangee's Avatar
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    yup, goodStuff.
    urm, talking of hints, I didnt find keyhint=true in your .cfg.
    Added the necessary line in [sdl] to get it going tho.
    Actually the biggest hassle for me with this emu (other than
    the lack of OSK) is finding DOS 5.0 compatible games/apps online.
    A list of 'known working' and d/l links 'd be kinda handy.
    Also, a version of elf2pbp that runs... in dosbox

  8. #28
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    Quote Originally Posted by dangee View Post
    yup, goodStuff.
    urm, talking of hints, I didnt find keyhint=true in your .cfg.
    Damn ... sorry, that was a mistake by me .... I don't know why the line is missing. Maybe I added the wrong file. Sorry about that, really!
    I reuploaded the file package and edited the rapidshare link and also the file uploaded here on DCEMU (look below)



    Quote Originally Posted by dangee View Post
    Actually the biggest hassle for me with this emu (other than
    the lack of OSK) is finding DOS 5.0 compatible games/apps online.
    A list of 'known working' and d/l links 'd be kinda handy.
    Also, a version of elf2pbp that runs... in dosbox
    How do u know that DosBox eulates Dos 5.0? I didn't find any hint about that. I assumed that it's somewhat of DOS 6.xx ... but anyway ...

    in this thread of whiteone's forum u can find a list of games running in DosBox:
    http://forum.whiteone.us/viewtopic.w1?t=1557

    I found 90 % of the games running I've tried so far. One exception for example is Alien Breed: Tower Assault. It crashs DosBox entirely and DosBox gives out some very strange error message. So I doubt it's the incompatibility with the emulated Dos version which is the problem, but the emulator itself. Another game which is running, but unplayable is Archon Ultra. It starts with almost 100 % speed I think, but the mous cursor doesn't respond to any input, just like to any button pressing.

    Attachment 20992

  9. #29
    DCEmu Pro dangee's Avatar
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    Thx, dont worry too much about the missing keyhint, the
    gremlinz NEVER ignore anythng worthwhile.
    for a while I thought the DOS version must be 6.0, but take a look at
    System Information in the Utilities menu of Navigator..

  10. #30
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    aaaaaaaaaaaaaaah!
    that game list on whiteone's forum , could you please imput the danzeff keyboard or sony's own psp keyboard so i can type something easy?

    becouse those games on that topic are soooo cool, i wanna play em on my psp

    Are commander keen 4,5 and 6 playable by the way ?

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