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Thread: uo_Snes9x for PSP 0.02y17

                  
   
  1. #11
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    The frameskip is back to its old behavior (where autoframeskip isn't as intelligent as it should be). In 15 you could set it at say, 9 and it would render as many frames as the speed of the PSP could handle.

  2. #12
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    where are the instructions? ive searched like crazy. could i get some help? a link perhaps? or an explination maybe? thx

  3. #13
    PSP User ganon's Avatar
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    i guess Y is waiting for the source of the official 0.3 snes9x so he can implement more speed

  4. #14

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    i was always wondering why the name had 0.02 still in it. Not to criticize his work cuz i love it If only devs would work together. 2 great minds are better then one.

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