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Thread: Snes9xTYL 0.4.2 for PSP Slim

                  
   
  1. #21
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    psp

    Quote Originally Posted by IDidMyTime View Post
    Then i wont be getting a slim, but somewhat a blessing for everyone owning the original model, homebrew for the original wont be bottlenecked, apart from TV out, which defeats the point of handhelds, looks like there is very little reason for owning a slim.
    Yeah, I got a Slim & Lite and really recommend it. Everything is still so new though. I mean 3.60 M33 for the slim was released before the Slim itself was released in some places.

    Give it a few days, weeks, or even a couple months and I bet the Slim & Lite homebrew will be booming.

    And in the mean time there are so many great PSP games released lately to keep me occupied on the slim, not to mention the PSX support with universal popsloader.

  2. #22
    DCEmu Legend DarthPaul's Avatar
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    Quote Originally Posted by sroon View Post
    WTF the reason i bought a lite was for (hopeing) faster
    emulation n stuff but it doenst even work???
    what a $h!tload of fuk..
    lol
    (O )( O)
    Lol yeah. You didn't say you like boobies this time. :rofl:

  3. #23
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    If the games for dgen and snes aint all going to be as good as on the slim then I'm defo goin to be sticking with my phat psp for homebrew and emus.

    I like the idea of using the tv with my psp but not at the price of slow emulation. lol

    To be honest though its only been a week and already theres loads happening in the psp slim scene, so I'm sure that given time this will be sorted out.

  4. #24
    DCEmu Old Pro The_Ultimate_Eggman's Avatar
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    Hey baboon fancy seeing you here...Biggest problem i can see with the slim is no 1.5 kernal mode support i would think this is going to seriously impeade any real brew advances...Perhaps the extra memory will compensate for this who knows its early days yet..But the PHAT bashing has begun already hw long before PHAT users are totally ignored ?? it's a coming i bet..

  5. #25
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    Quote Originally Posted by The_Ultimate_Eggman View Post
    But the PHAT bashing has begun already hw long before PHAT users are totally ignored ?? it's a coming i bet..
    Well I hope not, but to be honest if it does happen then I wouldnt be too bothered as almost every system I want emulated is already got working quite well on my phat psp.

    Only time will tell I guess.

  6. #26
    DCEmu Newbie sukhi-2006's Avatar
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    yes at last we have the snes me version to work on psp slim this is brilliant now time has come to buy a psp slim.

  7. #27
    DCEmu Pro sroon's Avatar
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    lol well with all the extra ram being used for firmware(im guessin) maybe we can get a custom firmware that only uses as much at the psp phat did so the extra ram can be used;p.n speaking of phat.. fat titties make our world go round ..well and our tungs
    but anyways if we can get a firmware like 1.50 on there maybe we would have more room for our fatser emulation n faster peekaboo poker emulation(O )( x) SUCKAGE!!!

  8. #28
    DCEmu Rookie irishwhip's Avatar
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    i can't even see the roms on mine

    tried on my sandisk 4gb, and sony 1gb, both genuine cards formatted to FAT

  9. #29
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    Clarifications:
    • AhMan did these ports for fun and did not intend to do any support on them. They are also not mean for Slim users exclusively since they will also work in GAME3xx folders with CFW on Phat PSPs.
    • The HOME button is not available in user mode. You CAN, however, still bring up the in-game menu with START+SELECT.
    • All emulator source code was downloaded directly from NJ's homepage and tagged as 2.0.6 but some emu source code is actually at 2.0.0 - this means that the newer source code was never uploaded to NJ's homepage so it cannot be ported. There's nothing AhMan or anybody else than NJ can do about that.
    • As a consequence you will need to find rom converters for 2.0.0 for some of the emulators instead and they will work then. Which ones I can't remember right now. Try it out. One I know for sure is MVSPSP. Not sure if there's any more improperly tagged.
    • The Slim's extended memory cannot currently be utilized until the PSP toolchain is updated. AhMan, however, has no interest in optimizing these emulators anyway. However, the updated source code is there and other people can build on it if they wish.
    • Being able to utilize the Slim's additional memory would not benefit the emulation in any way, however. RAM was never an issue with these emulators. Processing power more so.
    • The PSP's Media Engine ("ME") is only available in kernel mode, so these fw3.xx user mode emulator ports cannot make use of it's performance boost to the emulation. Instead of crying about how the ME version works so much better on the Phat PSP be thankful for having these great emus on your Slim already at this early stage.
    • Don't expect any support for these emus or any further ports by AhMan ...

  10. #30
    DCEmu Old Pro Baboon's Avatar
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    Quote Originally Posted by StoneCut View Post
    Clarifications:
    • AhMan did these ports for fun and did not intend to do any support on them. They are also not mean for Slim users exclusively since they will also work in GAME3xx folders with CFW on Phat PSPs.
    • The HOME button is not available in user mode. You CAN, however, still bring up the in-game menu with START+SELECT.
    • All emulator source code was downloaded directly from NJ's homepage and tagged as 2.0.6 but some emu source code is actually at 2.0.0 - this means that the newer source code was never uploaded to NJ's homepage so it cannot be ported. There's nothing AhMan or anybody else than NJ can do about that.
    • As a consequence you will need to find rom converters for 2.0.0 for some of the emulators instead and they will work then. Which ones I can't remember right now. Try it out. One I know for sure is MVSPSP. Not sure if there's any more improperly tagged.
    • The Slim's extended memory cannot currently be utilized until the PSP toolchain is updated. AhMan, however, has no interest in optimizing these emulators anyway. However, the updated source code is there and other people can build on it if they wish.
    • Being able to utilize the Slim's additional memory would not benefit the emulation in any way, however. RAM was never an issue with these emulators. Processing power more so.
    • The PSP's Media Engine ("ME") is only available in kernel mode, so these fw3.xx user mode emulator ports cannot make use of it's performance boost to the emulation. Instead of crying about how the ME version works so much better on the Phat PSP be thankful for having these great emus on your Slim already at this early stage.
    • Don't expect any support for these emus or any further ports by AhMan ...
    Apart from your bullet point section on the Media Engine I think you should have actually posted this information on NJ's emulator thread for slim PSP's and not this snes one.

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