the games are created to be used in widescreen so best bet is 2 play it on a widescreen tv otherwise it just defeats the object of everything!!
I can understand your frustration but it isn't stupid, as I explained already, you can't take a widescreen game and cut the sides off to make it fullscreen (Like XMB) and expect it to be playable. You wouldn't be able to see anything other than the middle of the screen. Movies are also fullscreen but cropping off the sides doesn't make them unwatchable (atleast for some people anyway).
PSP games have to be widescreen and that is all there is to it.
the games are created to be used in widescreen so best bet is 2 play it on a widescreen tv otherwise it just defeats the object of everything!!
You are right, playng gamaes in 4:3 wolud look very bad ) .
And 480x272 is not 16:9 now I understand.
But you don't need to cut the sides, the image in games would be just a bit "deformed" (is that the word?).
16 / 9 = 483.5 / 272
PSP = 480 / 272 Nobody would notice the "deformation xD.
Sony could make some zoon options like "nearly full screen without cuttig the sides, with the 64 Mb flash they have a lot of space to improve things .
On an "old" tv (no lcd...) the games will look better (if in full screen or nearly full screen) because old TVs make low resolution images to look better, for example the n64 resolution was 256 x 224 and it looked ok in old tv.
Thanks for answering.
You are getting pixel count/resolution confused with apect ratio. The PSP does have a 16:9 widescreen aspect ratio. 480/272 is the pixel count and is not related to the 16:9 widescreen the PSP has. if you were to squish a 16:9 image onto a 4:3 screen it would most definately be noticeable.
As far as low resolutions looking better on old TVs: Your example of the N64 is flawed. The reason being that the N64 didn't have a component out and was designed with tube TVs in mind that is why it looks like crap on a HDTV. The PSP on the other hand is only meant to be run on a digital widescreen.
4:3
16:9
Resolution and aspect diferences aside, I don't think your idea will work anyway. Even if you had a widescreen tube TV with component inputs (Don't laugh, I used to own one) but it didn't support progressive scan (480i), then you still wouldn't get games displaying onscreen. Games can only be output to devices that are progressive scan and are not compatable with interlaced sets, which all old tube TVs are by nature, therefore you wouldn't even get a signal. LCD monitors are all progressive scan by nature however, so you still may be in luck if that is your plan.
Yes it would be noticeable :rofl:
Well maybe with black spaces like a 16:9 dvd in a 4:3 tv..
Anyway many people will buy the slim just for the tv out and they will be disappointed.
You know that Sony doesn't even advertise that the slim works with TVs. It's not even written on the box, anywhere. So it's not like they are tricking anyone into buying it. If you bought it thinking it would play games on your old TV then someone either lied to you about it or you didn't read enough on the internet before purchase, or you didn't bother to read the box the cables come in. Either way every electronics retailer has a 30 return policy so go return the thing if you aren't happy with it, bitching is pointless.
This is what you can see in all spanish shops about psp (copied from web pages in spanish sorry):
Un 33% más ligera y 19% más delgada...
RAM 64 Mb... ...Control digital mejorado....
Salida TV... (tv-out)
TV-out is clearly visible everywere even in the official SONY web page in spanish (sorry again):
Slim & Lite. Nuevo diseño mejorado... ...más opciones, incluida salida de TV (tv-out again)...
Sorry if my english is not good
and sorry for "bitching" (at least I learnt a new word )
Weird, there isn't any advertising here in NA. Even store employees are oblivios to thte fact that the PSP can be plugged into a TV. Either way it does state clearly on the box what the cables do and don't do. I wouldn't hold out for it to magically start working though, the PSP just isn't able to do it, it wasn't a choice by Sony to screw people over. The PSP just doesn't have a hardware scaler to make it happen.
:')
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