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Thread: ( W.I.P ) Project: HQM ( Mod for Quake Engine ) :: REOPENED

                  
   
  1. #41
    Senior Staff Artist PSPdemon's Avatar
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    update:

    got the AR finished ( finnaly ) everything is done for the AR


    sorry for the brightness......nothing i can do till i make a map thats brighter.

    and speaking of maps.....its time i made one

    Thanks for Everything,
    PSPdemon
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  2. #42

    psp

    Quote Originally Posted by kevintrooper View Post
    wait, cool, so its also working on ds? that would be awesome if there was multiplayer interactions



    well......?

  3. #43
    DCEmu Regular buildit92's Avatar
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    dude this is looking awsome. give me like twenty minutes and i can have battle creek pictures for you readdy.

  4. #44
    Senior Staff Artist PSPdemon's Avatar
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    Quote Originally Posted by kevintrooper View Post
    well......?
    yes.... i plan to try to make a DS version...

    i will ofcourse have to omit things but its the general plan

    dude this is looking awsome. give me like twenty minutes and i can have battle creek pictures for you readdy.
    yay!

    im looking at beaver creek right now threw SparkEdit.... but id like to see how it looks like without all those lines in full detail

    Thanks for Everything,
    PSPdemon
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  5. #45
    DCEmu Rookie cataphrax's Avatar
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    Why does no one use lte engine 2.2?!?! It's not that buggy, plus its way prettier than Quake! Even still, it looks awesome.

  6. #46
    Senior Staff Artist PSPdemon's Avatar
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    Why does no one use lte engine 2.2?!?! It's not that buggy, plus its way prettier than Quake! Even still, it looks awesome.
    even so... LTE does have its problems.... as it lags terribly as well as theres no adhoc of any sort NOR can i put it to other consoles...

    as well as the fact that i would probably have to alter way to much hardcoding.

    Quake 1 was the best option to go with ( at the time ) so im sticking with it...

    Thanks for Everything,
    PSPdemon
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  7. #47
    DCEmu Regular buildit92's Avatar
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    http://www.sendspace.com/file/nbg2x2
    47mgs of battle? or beaver? creek...i forget the name XD anywho... there are i think 150 pictures in there, around that many, from halo. all textures and everything are in there. hopefully thats what your looking for.

  8. #48
    Senior Staff Artist PSPdemon's Avatar
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    Quote Originally Posted by buildit92 View Post
    http://www.sendspace.com/file/nbg2x2
    47mgs of battle? or beaver? creek...i forget the name XD anywho... there are i think 150 pictures in there, around that many, from halo. all textures and everything are in there. hopefully thats what your looking for.
    thank you

    it gives me a good base to figure out placement of textures as well as architexture.

    i think Beaver ( Battle ) Creek will be the first map ( since its the smallest )

    still trying to figure out now the mapping format....seems to be fun...lol

    Thanks for Everything,
    PSPdemon
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  9. #49
    DCEmu Regular buildit92's Avatar
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    lol sounds like fun. if you need anything else please feel free to ask. id love to help with anything u ask for this.

  10. #50
    DCEmu Rookie cataphrax's Avatar
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    What about Project Warmongers vers of LTE? If it, actually exists, it would be a massive step up from quake. Also Raptor 4 Engine?

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