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Thread: ( W.I.P ) Project: HQM ( Mod for Quake Engine ) :: REOPENED

                  
   
  1. #81

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    great job on the menu!

    wat about the ds one? and when r u gonna release a video?

    PS: did u get my PM, demon?

    thanx,


    KevTrooper

  2. #82

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    deleted.

  3. #83
    DCEmu Legend Cap'n 1time's Avatar
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    I personally dont think we should show the halo in the back ground.

  4. #84

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    Quote Originally Posted by Cap'n 1time View Post
    I personally dont think we should show the halo in the back ground.

    Why?

  5. #85
    DCEmu Legend Cap'n 1time's Avatar
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    Quote Originally Posted by kevintrooper View Post
    Why?
    because all content is being made from scratch. Also I thought we were only simulating the gameplay of that certain "H" game. It is all up to PSPdemon, but we are much more likely to be contacted by MS (not so much Bungie, who are no longer part of MS Games) with a C&D claiming violation of IP if we use any of the content from the original games. Also I was hoping the story wouldnt even make mention of the Halo's, the covenant, or even the MC. Thats just asking for trouble.

  6. #86

    psp

    bungie isnt part of MS anymore? (or at least works with them)


    to bad they cant make a "h" psp game


    EDIT: hey could'nt the axe be replaced with the energy sword?? that would be so cool! and is there gonna be a flamethrower?

  7. #87
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    Quote Originally Posted by kevintrooper View Post
    bungie isnt part of MS anymore? (or at least works with them)


    to bad they cant make a "h" psp game


    EDIT: hey could'nt the axe be replaced with the energy sword?? that would be so cool! and is there gonna be a flamethrower?
    Wait and see

    In other news, im pretty happy with my midship like map. I have to give it a snazzy name still .

  8. #88
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    wow, i havent check this thread in a while and it looks like things are coming along perfectly! great job!

  9. #89

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    koooool its going nicely

  10. #90
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    Quote Originally Posted by Noobtaculus View Post
    koooool its going nicely
    Glad you think so .

    Listen, mapping is very easy, especially with gtkradiant. It's so easy in fact, that within the first 15 mins of use I pretty much figured out the whole damn thing. I might end up writing a quick tutorial on basic use of the thing. If anyone is interested in mapping please let me know!


    Also, for you ubuntu users (like me). gtkradiant is a possibility for you too! here is a quick tutorial on how to set it up.

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