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Thread: PSP C++ Help

                  
   
  1. #11
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    Your makefile does list graphics.c to be compiled judging from your output so it can't find the resultant object file.

  2. #12
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    So... what do i do?

  3. #13
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    I see that pspdev is not working, so can someone tell me what the best compiler is and how to set it up???

  4. #14
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    To answer your first question, post your makefile so we can fix it.

    Your second question, Cygwin + the ps2dev's PSP toolchain is arguably the best long term.

  5. #15
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    You put the graphics.* files in the same folder as your program (C code).

    Remember, if the tutorial said to #include "graphics.h" it means graphics.h should be in the same folder as your .c file. Also, the makefile looks for the graphics.c in the same folder as it as well.

  6. #16
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    Quote Originally Posted by Tinnus View Post
    You put the graphics.* files in the same folder as your program (C code).

    Remember, if the tutorial said to #include "graphics.h" it means graphics.h should be in the same folder as your .c file. Also, the makefile looks for the graphics.c in the same folder as it as well.
    Thank you very, very, very,very much it works perfectly.I love you!(in a non-homosexual of course!)

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