1) The graphics hardware it uses is not exactly the same
Incorrect. It is the same.
http://www.egameaddiction.com/neogeo...eocdspecs.html
http://www.egameaddiction.com/neogeo...ogeocdfaq.html
The reason for this is that relatively there are very few CD games that use raster effects.
Incorrect. The NeoCD versions of games had the same raster effects as the AES/MVS versions. The emu doesn't have them because the author never bothered adding them. The only differences in graphics tended to be cut animation on some later games, simply because the 7MB RAM wasn't enough to hold all the frames from the cart versions.
The primary difference, as I pointed out before, is the NeoCD replaces the cart slot with a CD interface and 7MB of RAM to buffer data and program as needed. It is otherwise the same overall hardware. Which was the entire point of its existence in the first place - to offer the real NeoGeo experience using a much less expensive medium (CD vs. ROM cart). Load times and ever expanding game sizes sadly made the NeoCD a less than perfect replacement for the AES/MVS.
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