thats what i was thinking of puerrican.... ok lets just say the psp can never ever ever emulate ps2.... (even though it might in about 5 years or so...)
but i think we know it is very much possible to emulate ps 1 and possibly n 64...
but because of controlls it would only work with certain roms..... and by the time swe get a ps 1 emulator, the psp will be 199$... or 150$ possibly... so it wont be AS huge of a loss... as if we tried screwing with that stuff now....
but perhaps we can maybe see individual games released that were for ps1.... who knows!?!? this reminds me of when people were saying it was impossible to downgrade to version 1.0 firmware.....
how do i annoy you trips?
first off. nothing is wrong with the sdk released by mr brown. new things are learned about the psp's hardware every day.
next, what the hell do you mean 4 years for a gba emulator and 5 years for a ps1 emulator? i dont think you understand how this stuff works.
it is currently possible to somewhat emulate a ps1- as its been done on pocket pc's with even less powerfull processors. Thoes programs rely heavily on software emulation, which, if your old enough, you remember the first nintendo 64 emulators took advantage of since a decent video card wasnt exactly cheap at the time (im talking voodoo days). anyways the gpu or the processor set aside specifically for 3d graphics rendering (and more) hasnt really been used in any homebrew coding. This is due to the fact that no one is completely sure how to use it.
That certainly dosnt mean it wont be figured out soon. we only recently started taking advantage of the network hardware. In fact i believe some demos of a rotating cube (actually using the gpu for once) are out there somewhere.
there is no need to leak an sdk. no one leaked an gba sdk and look how far things like HAM brought us. even the openXDK of the xbox is getting pushed into gear.
ps2 will never be emulated, all though some ports might be availible. its just not feasible so stop telling youself it is.
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