well actually i have had the same feeling of boredom around here. I'm usually a big psp poster and i haven't posted anything major at all in there. Mabye its because all the drama in the scene has died down. I just dont know, mabye its just me![]()
Boo urns!!
Well another game to throw on the table.
Field commander is quite fun and only $10-$20 depending where you look.
I just wish you had more free controll on the camera (i hate you can only rotate around a bit and as soon as you move the box the camera goes back to it's old rotation).
well actually i have had the same feeling of boredom around here. I'm usually a big psp poster and i haven't posted anything major at all in there. Mabye its because all the drama in the scene has died down. I just dont know, mabye its just me![]()
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Hmmm.. I've been meaning to post some more here but field commander is just to damn engroucing (sp?). I do have a few beefs with the game tho. The maps on the whole have been down right small (i guess to make more portable friend), AI while sometimes good ends up doing stupid stuff or just simply one right move (eveno tho the AI has you beat) can result in an insanly easy win. Actualy that is another huge complaint. Once it's obvious you'll win, the game slowly drags on while you continue to hunt down every last little man. Something else the game does it to make it more difficult it gives the AI an unfair advantage of having thies massivly strong airplanes that take tanks out like nothing while you got a paperclip and a rubberband.
Even with my complaints the game is still awsome. I hope SOE (sony online entertainment) makes a sequal. Actualy SOE has been rather quite about their recent games (they did 3 PSP Games and few PC games then went silent).
I'm finding myself posting less and less. School is starting to get harder, and I do have a life you know.
More Spam. Mmmm Yummy!!
Few tidbits to add.
I'm pretty much ready to give up on dead head fred. The camera sucks, the combat is just not fun (how can I beat the crap on a guy who only blocks once or twice yet he can some how attack while he is being hit). I have a rule not to sell/trade games anymore but I feel like keeping this game is a waste.BAH!!!!
Field Commander still rocks but is pissing me off atm. I have a mission where I need to get to a guy before he escapes and the game keeps giving me hints to run a missile truck to islands so I can attack the guy's boat from land.
The problem is, I AM DOING JUST THAT! Yet the game forces fog on the map so I can't see the ****ing boat when it tries to pass the narrow bridge before escaping. So I can't get to him in time. UGGG..... I'll not let this game mock me!! MUST KICK ITS ASS TONIGHT!!
Few other notes, I went back for some FF7CC today and am now at an insane battle against your old friend/comrad (people who played the game know what i mean by this). I look forward to this battle tonight (I had to pause right before it starts).
Another note, Castlevania X is out next week. I'm drooling at the mouth waiting for it's release. I am probably going to go pre-order the game this week just to make sure I can get my grubby hands on it pronto (plus see if I can get the cool pre-order bonus).
Well that be all for now. More spam tomorrow or tonight if I finish off some interesting code.
good luck with that man lol.
well i've been wasting my spare time using rpg maker. Its actually quite fun if you're bored![]()
Come Visit Homebrew Heaven, Where you'll find the latest gaming news and downloads!
View My Coding Blog
The Return of The Lounge!
Mario Gold Rush
Current C++ Project: To be Announced soon on Homebrew Heaven
Currently Coding in: C++ for the PSP
*screams bloddy murder*
***k!
I got my ass kicked quickly (and i'm freaking level 17). What sucks is the last save point was way way way back at the start of the town. :|
Oh well, game has been to easy up till now anways.
In my spair time recently i've been starting to code a high field generator on the PSP. Sadly lets just say M64 runs faster then it (eeek) but I dont think a 128x128 32bit texture rendered across 128x128 spline controll points each with a sub division of 3 is what anybody would consider optimal.Must do some point sampling.
This sounds pretty dumb, but I'm really satisfied with Yu-Gi-Oh GX Tag force 2 for PSP. Really a great game.
Miniviews:
Spoiler!
Hey if your that bored right now you could allways code a CPS3 emulator for the psp to kill the time.![]()
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