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Thread: PSP Slim Doesn't Play Nice With Some SDTVs?

                  
   
  1. #21
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    Jeez, I knew this from just about when the PSP Slim was released, lamers need to read up more!

  2. #22
    DCEmu Legend ICE's Avatar
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    yeah i thought it was common knowledge too but i guess not lol. i was just testing it on my sdtv's to see what would happen :P

  3. #23
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    Quote Originally Posted by SpooForBrains View Post
    The embedded video doesn't work for some reason but if you visit the youtube link, it works. And what does it show?

    A standard definition television COMPLETELY FAILING TO DISPLAY the picture from a PSP Slim.

    Yeah. Well done.
    Hahaha.. Nice!

  4. #24
    DCEmu Pro osgeld's Avatar
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    um yea this is kind of a duh thing here, its been stated many many many times

    but sony WTF man could you make this a little more of a pita

    well if you want to watch umd movies (as if everyone did) you need this cable and this setup

    BUT if you want to play games you cant use the above setup, you need this wire and this tv 2 trolls and a blue unicorn

    BUT if you,.. ahhh screw it already

  5. #25
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    ehhh..I knew it...
    But hey,it's $ony after all..

  6. #26
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    The double side-by-side image that you're getting is due to the TV only being able to display half of the signal.

    The same thing happens when you use a VGA progressive output on an older Arcade machine's monitor. (For folks like me who refit arcade cabinets)

    If you continue to play the video through you're TV in that manner, you'll blow the Annode in the CRT.

  7. #27

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    My DVD players supports progressive scan, and it has always annoyed me that I've not been able to use this feature. Replaced the TV recently, and hardly any sets in the warehouse I bought it from (mostly refurbed rental TVs) supported component input or progressive scan. It seems it's only TVs manufactured quite recently that support it, and even then I haven't seen any SDTVs that do.

  8. #28
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    Quote Originally Posted by osgeld View Post
    um yea this is kind of a duh thing here, its been stated many many many times

    but sony WTF man could you make this a little more of a pita

    well if you want to watch umd movies (as if everyone did) you need this cable and this setup

    BUT if you want to play games you cant use the above setup, you need this wire and this tv 2 trolls and a blue unicorn

    BUT if you,.. ahhh screw it already

    Now this post about sums it all up! :rofl:

  9. #29
    DCEmu Old Pro bah's Avatar
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    Pretty much no standard (SD) CRT TVs support progressive scan, unless they specifically advertise it as a feature (rare, on expensive sets).

    Interlacing is probably one of the oldest forms of video compression, designed to 1/2 the frequency range required to transmit/record a channel.
    Hell, a lot of DVDs released to this day are still interlaced. You have to deinterlace them when you rip them to divx or you get to enjoy the lack of 1/2 the vertical lines per frame, especially with horizontal motion, when watching on a PC.
    I'm assuming progressive scan TVs perform some kind of deinterlacing for these inputs.

    Anyone keeping up with news on the slim would know it wont output games on pretty much any older TV.
    Doesnt change the fact its really poor of sony to not include a bit of extra hardware to make the thing compatible with all TVs though.
    Its not like the thing is running in a res higher than SD television, the slim doesn't even upscale the video does it? Really poor sony.

    How goddam much more could some scaling and better tv out hardware have cost them?

    Combine this with the fact they kept using the same LCD panels with the same pathetic response time and it seems sony execs are either 1/2 blind or just not bothered if they take a great product and cripple it in some unfathomable way.

  10. #30
    DCEmu Legend ICE's Avatar
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    Quote Originally Posted by tanukikun View Post
    The double side-by-side image that you're getting is due to the TV only being able to display half of the signal.

    The same thing happens when you use a VGA progressive output on an older Arcade machine's monitor. (For folks like me who refit arcade cabinets)

    If you continue to play the video through you're TV in that manner, you'll blow the Annode in the CRT.
    oh wow someone explained it without try to make me look stupid! how incredible.. thanks anyways..

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