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Thread: The Return Of The PS1P? A.C.'s homebrew PS1 emulation lives!

                  
   
  1. #51

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    i think it good then dark_alex or some1 will make a programme so if you want you can delete pops from the flash so to put other things in maybe

  2. #52
    DCEmu Legend DarthPaul's Avatar
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    Another great idea!

    I guess the POPs consume too much flash space, and with the PSP's limit space it's always adorable to have some space free for something else.

  3. #53
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    Zodttd! It would be great to see you working on a homebrew psx emu. I love your work with what you and crew have been doing with the GP2X emu port. With you guys working with mips now you can really put out a great psx emu on the psp. It will be nice to have a homebrew version since I play obscure games that don't run well in pops, like Adventures of Lomax (very awesome game). It stutters really bad and what can I do? Wait for Sony to fix a bug that causes it? Homebrew coders usually listen to what people are saying about their projects when things aren't working or need some improvement. Usually it gets fixed. It's like when Notaz is working on his Picodrive port and a game has some glitch or something that's mentioned. He will go in and fix it. It's just so much better having a homebrew psx emu. Also I know it can be so much better than sony's "original" psx emu. Plus it will be ready when the Craiginator somes out.

  4. #54
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    Nothing personal but I think it would be more awsome if you looked into emulating the ps1 based arcade games like the capcom ZN-1/2 boards as well as the namco system 11/12 boards.

    It would be awsome to have a portable Soul Calibur.

  5. #55
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    PS1P brought me hopes from its first release. Now POPs is great and all, but an emulated PSX would be WAY better. Frameskip, savestates, the ability to utilize saves from other computer based PSX emulators, cheats, easier disc swaps, customizable controls(like to play Ape Escape), and of course more compatibility. You have my support, and best of luck to your team.

  6. #56
    DCEmu Old Pro mavsman4457's Avatar
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    Quote Originally Posted by wraggster View Post
    Plus you can have in time more features than sonys
    Yes sir you said it. Ideally, I would like to be able to sort each individual game that I have in the XMB and launch them straight from their, PS1, SNES, and NES, but since I can't sort my games in the XMB launching them from there is pointless. When it's all said and done I just want features for this thing. Multiplayer through wifi and remotejoy would be nice although I know it is already possible through IRShell that seems to complicated to me sometimes.

    Edit: Oh yah and just make sure that there is an emulator that works full speed for the cousin of the GP2x, the "Craiginator" since that thing is going to rule the world and be the new homebrew king in a couple of months.

  7. #57
    PSP User Apoklepz's Avatar
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    Wow...May the force be with them on this!!!

    I can only think of a few things they could upgrade over Pops...but I guess the possibilities are endless!!!

    - Multidisk load support feature for games that really need it (Metal Gear, Parasite Eve, Resident Evil 2, Etc...)

    - Configure file for PS1 pad to PSP pad remapping (OMG PLEASE!!!!!! Why does SONY limit us to only 4 crummy settings...and NOT a SINGLE Custom Setting)

    - Screen stretching ( to forever get rid of those widescreen top and bottom bars in fullscreenmode)

    - Better compatibility ( of course, this one will take much more time to acheive seeing as they're not SONY and it's 1,000+ developer employees...lol)

    - RemoteJoy Compatibility (this would be SOOOO sweet)

    and so many more I can only dream of.

    Again, good luck guys!!!

    P.S. Open a donation site!

  8. #58
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    I was thinking about this 2 days ago. The compatibility in pops is ridicules in some cases. We had to have version pops to get some games working, 3.03, 3.10 etc. And I updated custom firmware about 3 or 4 times to see if JC Stuntmaster would work and it never did. Im for this project all the way.

  9. #59
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    Quote Originally Posted by zodttd View Post
    We use PocketISO's .Z and .ZNX compression. Should be about the same or better from what I've seen. BZ compression support is ready to go if the demand is there.
    I gotta see the amount of compression for these file formats, I would love to be able to fit everything on my 4gb memory stick, PSX games take up waaaay too much space.

  10. #60

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    Why do you want frameskip when POPS runs at full speed?

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