
Originally Posted by
Cap'n 1time
Dunno what Medal of Honor is capable of. If there is a scripting language built in it wouldnt be too hard for a server guy to build a mod capable of checking to make sure certain instances were taking place and certain variables that were not expected to change never change.
It's also theoretically possible to beat the hackers at their own game. Normally these "hackers" just modify values in memory. It is very easy to do when data such as health, speed, and gravity are not stored server side and no check is placed on them. Anyway it is theoretically possible to create a program that puts checks on these memory locations. When the data changes the server could automatically boot and ban that player.
Once again I dont know anything about MoH, but I do know that often these methods are used to prevent those ****ing cheaters from ruining our games.
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