You have to continually update a PC over and over and they're are so many things to make it not work, drivers, viruses, sound cards, RAM, hard drive, CPU....its far easier to make a game a console with all the specs already laid out.
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Lol, thanks I guess
When you have the perfect specs for games on PC (just got a new graphics card, DX10 is KICKA**!) then it can be a helluva great gaming system. But, there also comes the producer. Sony and Nintendo seem to despise giving their games to any audience beyond their consoles. Now you know why I have so much respect for MS. They do make extremely stupid decisions regarding Vista only games, but seeing as there are practically only 2 Vista only games out....it seems MS has fixed this error, as is very obvious with its recent releases, not to mention gears of War for both XP and Vista.
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Anyone who thinks this is actually a good idea is a tool. It makes sense for video formats, but not for consoles, as there are a lot more variables, such as control modes and the whole cost vs. features conundrum.
Here's an idea, Florin. You get one development team together for each game, then release the sources when they're done. That way, anybody can compile it for any cons... Wait! Where are you going, Gerhard?! I wasn't done telling you my awesome idea! Oh well.
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