I though it'd be a good idea, but I don't know any coding stuff so I figured I'd post it here.
Python's Just a scripting language. FoF uses straight python for File I/O and stuff. It's made with SDL\SDL_TTF\SDL_Mixer (TTF needs Freetype, mixer needs a ton of things)
Just Port to KOS! That works.
Save Scores to song drive (port to KOS) Save Scores to VMU - its less than 1 block!
Read Scores from Songs Directory > Port to KOS and have it ask for a swap CD (like if you made a compilation of Songs on a PC\MAC Version of FoFcheck the Disc and Continue!
I'd like to do this, but i'm not familar enough with python and it's syntax
I though it'd be a good idea, but I don't know any coding stuff so I figured I'd post it here.
Well, whether Python converts over completely to something close to C++ or not, perhaps the main gist (or algorithm) of what it does in Python is pretty convertable.. anyone still interested? I might offer some C++ help to anyone if interest is still there..![]()
i think that porting guitarfun it´s a better idea. It´s made in C/SDL and the main platform is PS2 (later was ported to win32).
http://www.elotrolado.net/hilo_-JUEG...mebrew-_948414
also is fully compatible with fof songs!!!
Now that's a nice find!![]()
yes! this game is pretty good, supports the Frets on Fire songs, works in PS2, Win32 and a Linux port is in the way. My brother and i take a look on the source and seems that uses an ogg library that is ported (dcastle uses it) for DC.
some screens:
the game don´t looks too good, specially the band (seems a christian rock band), but the guitar fret effect it´s pretty good and the gameplay is also very good.
I asked the author nicely if it was possible for a port to the DC. Hopefully I get a response![]()
Any news here? I really want a port of a "insert instrument here" game![]()
Both games require to much ram and the Dreamcast only uses 16mb.
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