Hey PSPDemon. Since you've been busy lately, hard to get in contact. Anyways, downloaded QuarK and I am having alot of fun with it. ALOT easier than GTKRadiant was for me (it actually has textures!!). :thumbup:
this is just a log of progression....nothing more and nothing less ( to keep my in focus of what i have to do and whats done... )
NYS = Not Yet Started
NYF = Not Yet Finished ( but is being worked on )
------------------------------------------------------------------
--Weapons--
-Human Weapons
Rocket Launcher
Shotgun
Sniper Rifle
Assault Rifle
Pistol
Flame Thrower
Grenades
-Covenant Weapons
Needler
Plasma Rifle
Plasma Pistol
Sticky Grenades
--Maps
Beaver Creek - NYF ( working on getting more details into it )
Hang em High - NYF ( got some of the architexture done... )
Wizzard - NYS
--Menu
Menu GFX - NYS
Menu sounds - NYS
--Source edits and additions
Names changed - PF
Threewave CTF addition - NYS
Frame edits to the models - NYS
Grenades ( both sticky and regular ) - NYS
Adding more weapons - NYS
Editing more menu features - NYS
--Eboot
Eboot muisc - NYS
Eboot gfx - NYS
--Credits
PeterM and cswindle for allowing me to use Quake V3
HardHat for compiling Quake V3 and helping with edits and scripting
buildit92 for resourcing
inside3D.com for there tutorials ( yay! )
Tomaz for helping me threw being a Quake 1 noob
1timeuser ( Captin 1time ) for helping me with mapping
weaselboy246 for being my DS tester
---------------------------------------
Completed numbers
Weapons - 1/11
Maps - 0/5
Menu - 9/56
Source additions - DAM THAT ROKO.....HES GOD
SFX - 1/--- ( more should come soon...easily )
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Hey PSPDemon. Since you've been busy lately, hard to get in contact. Anyways, downloaded QuarK and I am having alot of fun with it. ALOT easier than GTKRadiant was for me (it actually has textures!!). :thumbup:
QuarK is good for importing and ect....but i found it to corrupt during saving sometimes.... i know because of past experience with it.... ( like that sprite bugHey PSPDemon. Since you've been busy lately, hard to get in contact . Anyways, downloaded QuarK and I am having alot of fun with it. ALOT easier than GTKRadiant was for me (it actually has textures!!).)
mapping for me is harder in QuarK and it wont compile my maps into BSP's..... so yea....
however, i use a combination of GTK and QuarK to get it to import it all
as for me being busy.....its been hell on earth ( which it may be extended...... -_- ) so im having trouble getting on and spending time.....
but ill get on it ( or atlest try tonight to work on somthing )
Thanks for Everything,
PSPdemon
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I got QuarK to compile with the hmap2 compiler, works real well.
Here's TF Sniper Rifle, though there is no pickup model
modified your list a little bit (you had me listed as a scripter which i initially said I would do :P)
The maps are coming a long nicely, i have at least 3 that I feel pretty good about that need to be textured and entities added. Roko said he would help with that.
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