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Thread: Xynth - embedded windowing system released for PSP

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp Xynth - embedded windowing system released for PSP

    News/release from anhanguera:

    hi,

    I was working on a embedded windowing system (xynth), and ported to pspsdk. give a try...

    what is xynth; xynth is a portable embedded windowing system, it has nearly all features that you might expect from.
    anyway here is;
    web site: www.xynth.org
    screen shots: http://gsulinux.org/~distch/projects/xynth/img/?thumb
    download: http://gsulinux.org/~distch/projects...sp-1.0.tar.bz2 and http://gsulinux.org/~distch/projects...sp-1.5.tar.bz2

    i do not know if v1.0 is working, mine is v1.5.
    sources are avaible on site, but source file is rather old... i`ll upload latest sources next week.

    after lounching xynth please wait till desktop (blue screen will shown with icons) opens, and memory stick stops blinking. what i have is, a server that handles windows (clients), a desktop client, a taskbar client which is a child of desktop. move the mouse cursor with D-pad (X left button, O right button). and click twice on desktop icons... or, open start menu by pressing X on start menu icon. only demos are working...

    clients open as threads, and they talk to server via pipe emulation over socket emulation. I am using UDS on linux, but if there is no socket api, socket api emulation with pipe() is used. and if there is no pipe, or fd.., pipe emulation with mutexes is used.

    pressing X on the left-up corner will couse the xynth to quit, or you can close xynth by pressing home button as usual.

    you can resize or move any window.

    and one last thing, some times xynth dies becouse of memory problems... i do not understand why this is happening, becouse i am using xynth over SDL, vesa, svgalib, fbdev on linux and there is no such problem, even with valgrind (www.valgrind.org).

    excuse for my english, is not so good to write such long writings

  2. #2
    Senior Staff Artist PSPdemon's Avatar
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    wraggster, fix those links

    im really interested in this
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  3. #3
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    Hi!
    Quote Originally Posted by PSPdemon View Post
    wraggster, fix those links
    http://gsulinux.org/~distch/projects...1.0.tar.bz2.sf
    http://gsulinux.org/~distch/projects...1.5.tar.bz2.sf

    Ciaooo
    Sakya

  4. #4
    Senior Staff Artist PSPdemon's Avatar
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    i tried it....just went to his source forage instead

    it doesnt do much...... but hopefully it will

    Thanks for Everything,
    PSPdemon

    ( note, it didnt work on my 3.52 M33-4 PSP, but it works on a 1.5 psp... i guess he didnt make it for the game150 folder config [kinda like psptube....] )
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  5. #5
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    omg this is for the psp???
    If it is PLEASE MAKE A COMPILED VERSION!!!
    I really want this on my psp!!!:thumbup:

  6. #6
    DCEmu Rookie IM back!'s Avatar
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    wow this is cool dose it do full multitasking

  7. #7
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    can someone with the knowledge possibly compile and upload, looks realy good, id love to give it a try.

  8. #8
    DCEmu Pro dark heart's Avatar
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    it doesn't need to be compiled, it's in an archive. you can open it with 7zip.

    EDIT: I've run it, all it does is show a black screen and an arrow in the top corner.
    i've got custom fw 3.10 oe a

    this looks amazing! i hope he releases the source soon so i can use this thing.

  9. #9
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    i managed to extract it using winrar, i was confuseed because it extracted a file with the extension, .out, but i just changed that to .rar and it extracted fine.

    i'm running m33 352 and on mine it shows a desktop with taskbar, looks good, realy good, i hope that this development continues. good work.

  10. #10
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    Yes, it sure looks good, but can anyone that has the file(s) upload to DCEmu or another place? The original links are dead at the moment.

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