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Thread: Daedalus PSP R13 Released!

                  
   
  1. #61
    DCEmu Old Pro bah's Avatar
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    Freaking sweet!

    Thank you for your time and effort StrmnNrmn, another amazing release that is very much appreciated.


    Anyone saying anything negative, other than constructive info about bugs/incompatibilities that have been introduced that may help the guy: Take a look at what you have gifted to the community, if its taken the hours upon hours upon hours of your time and is enjoyed by as many people as Deadalus is, then perhaps you can speak.

    But you wont find those who have done so (other homebrew devs) saying crap like that, only whining pre-teens that feel the world owes them everything would do so.

  2. #62
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    kool it released yes just a Q on mario 64 i have had it a hell of alot faster than it is now. in fact it was faster than it should be. it is now a bit slower than normal but smoother did any one else find that. any way i really appreciate the hard work your putting into this strmnNrmn thanks and i love the save state it is good for OOT thanks again and wish you luck for future releases and i hope i speak for every one when i say i cant wait for the daedalus Final yes come on lol thanks again

    And for you who are disapointed for this release f*** off do you now how time consuming this is plus he has just moved and of course Halo 3 was out. Yes i would of preffered it come out quicker but all in good time. just be happy he is still releasing and working on it. to be honest i probally wouldn't touch my psp if it wasn't for Daedalus

    Any way thanks again

  3. #63
    DCEmu Hedgehog Sonicboy 101's Avatar
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    Quote Originally Posted by wally View Post
    *rambles about how Conker, Resident Evil 2 and Perfect dark now show life*

    *Ducks*
    ...What did you say?
    I think you all better get out of here. I'm gonna explode

  4. #64
    DCEmu Old Pro Baboon's Avatar
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    This emulator is coming along very nicely! :0

    Fair play to StrmnNrmn though - I’m currently on his wave length as I’ve only just discovered the joys of the 360 with regards to Bioshock and Halo 3! lol

    Back on topic The save states on this release have been very handy to me (I no longer have to watch the super long intro on starfox64 everytime now).

    I look forward to the next instalment.

  5. #65
    DCEmu Old Pro Gold Line's Avatar
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    wow mario 64 plays extremely well even with SOUND yes i did say SOUND! theres a small speed up in zelda oot and SSB, i'll test zelda MM in a bit

  6. #66
    DCEmu Old Pro cal360's Avatar
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    All I have to say is THANKS FOR THIS. I've been waiting so long.

  7. #67
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    Thanks!

  8. #68
    DCEmu Legend acn010's Avatar
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    OMG......ALL 1.00 EBOOTS NO MATTER HOW OLD THE EBOOT IS OR WHAT APPS IT IS< IT WILL WORK ON PSP SLIM!
    thank you
    oh and great emu...

  9. #69
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    Quote Originally Posted by Nikolaos View Post
    Not worth the wait, I am actually quite dissapointed. Where is the 20% speed increase? I see nothing more then savestate options which alow me to save on games that aren't even playable. -.-
    Game playing at 2 fps
    New release 200% increase OMG
    New speed 6 fps

    Game playing at 30 fps
    New release 10% increase
    New speed 33 fps

    As you can see it's not all about percentages and numbers. It depends at what speed the game is running in the first place. and....

    Quote Originally Posted by StrmnNrmn
    Other than savestates, the most significant change in R13 is a number of optimisations to the dynarec core which should give a 10-20% speedup depending on the title being played
    As you can see you FAILED to read up before posting that uninformed (in my opinion) comment. First of all, the speed increase is a range it could be anything in between not specifically the higher number. Secondly, the speedup depends on the game in question, with games running at higher speeds being more difficult to improve. I just hate when people start making assumptions and comments based on the fact that their little game is not running how they want.

  10. #70
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    Quote Originally Posted by Pimp13 View Post
    This is good work but I see no diffrence between R13 and R12. It has the same speed in SM64 and SSB. The only diffrence I see is the savestate loading. And that shouldnt take 3 months -_-'
    maybe there is a difference in speed BUT not in these games that you mentioned
    have you tried other games ???

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