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Thread: DOOM WAD's - The good and the working

                  
   
  1. #51
    DCEmu Regular Sharkey's Avatar
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    yeah golden eye only works for v0.02,

    and i was thinking about the alien mod.

    i think that youd have to merge the wads because theres more than 1.
    theres some tools to do it at one of the links i posted,
    i havent tried merging one myself yet.

  2. #52
    DCEmu Regular Sharkey's Avatar
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    Quote Originally Posted by Mourningstar
    Ever hear of Eternal Doom?

    It looks really good, but I dont know if its a WAD or not....

    http://www.teamtnt.com/ixet.htm

    Someone with broadband should download it and see what it is....
    i tried the links dont work for me.

    you were right about not having to register at that site too,
    after i hit dl, a login screen appeared so that confused me.
    ill get a couple from there and try them out,
    right now im playing fallout.

    pretty cool, its doom2 with alot of dukes weapons, enemies and some other enhancments.

    also, theres some tools for making your own mods here,
    the editor there will let you change all kinds of things in doom.
    ive made a few mods before so this might be fun.

    http://drsleep.newdoom.com/files.shtml

  3. #53

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    A few notes about some WADS....

    Half-Life - Amazing. Its an amazing experience to see. But it has a serious problem, it "freezes" at the end of the 4th level.

    Quake 2 - Another amazing one, but has the same problem at a latter level....probably around 8 or 9.

    Duke Nukem - Identicalt to the original Duke Nukem 3d, but its only one level.

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  5. #55
    DCEmu Regular Sharkey's Avatar
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    ok, thanx for the link but how about some info.
    its named doom2 and im sure we already have that.

    so is it a mod or what?

  6. #56
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    It's what I could find when googling... it's the commercial DOOM2.WAD with all the levels

  7. #57
    DCEmu Regular Sharkey's Avatar
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    yep i got that one because i own the game.

    this thread is more for the mods that have been made.
    check out some of the links throughout this thread and give them a try.

  8. #58

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    Quote Originally Posted by Sharkey
    i tried the links dont work for me.

    you were right about not having to register at that site too,
    after i hit dl, a login screen appeared so that confused me.
    ill get a couple from there and try them out,
    right now im playing fallout.

    pretty cool, its doom2 with alot of dukes weapons, enemies and some other enhancments.

    also, theres some tools for making your own mods here,
    the editor there will let you change all kinds of things in doom.
    ive made a few mods before so this might be fun.

    http://drsleep.newdoom.com/files.shtml
    I tried one of those Doom Editors, but had no ideal what the hell I was doing.

    How about you, Sharkey?

  9. #59
    DCEmu Regular Sharkey's Avatar
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    nah, probably out of my league.
    im still messing around with the quake mods so i havent touched doom in awhile.

  10. #60
    DCEmu Newbie ap0calypse's Avatar
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    ive read through this thread and tested a few wads and this is what i have found:
    Some wads need to be merged with the original doom2.wad while others don't. I've found an awesome freeware utility called WinTex that allows you to merge, modify and create wad files for doom and its suprisingly simple to use (You don't have to be an expert programmer or anything).

    Link: http://zephyr.doomrepublic.com/files/wintex50.zip

    Working Wads without merging-

    half life
    quake2
    duke3d
    heretic

    Working wads merged with WinTex-

    doomz - dragonball z mod
    zombies - 'dawn of the dead' mod

    Note: All merged wads must be named "doom2.wad" or "doom.wad" (depends on which version the wad is for) so they will work with the psp.

    I've also merged a version of goldeneye and doom2 but i've only got a 32Mb memory stick and the merged wad file is 35Mb 'dammit!' so i will have to get a larger memory stick. There is an option to 'shrink' a wad file by removing unnecesary code but i haven't tried it with this wad yet. I tried doing this to a merged wad with final fantasy 3 wad and doom2 but it didn't run on my psp but i think the ff3 wad was corrupt anyway.

    I will keep testing merged wads and hopefully have a comprehensive list done in a couple of days...

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