yes, jurastik (or what ever his name was) made a quake port recently, it uses gl.
so yes, psp uses 'psp gl'
and theres also 'gu' (is that spelt right?) McZonk used that in his quake 2 port.
Not sure if this is the right place to post this but anyway, I just wanted to know if the PSP can support OpenGL/3dfx rendering in homebrew or ported games? Thanks for any help in advance:thumbup:
yes, jurastik (or what ever his name was) made a quake port recently, it uses gl.
so yes, psp uses 'psp gl'
and theres also 'gu' (is that spelt right?) McZonk used that in his quake 2 port.
Cool just found the website, PSP GL this should be what I need thanks for the help.
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