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Thread: Polygunwars v0.2

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp Polygunwars v0.2

    News/release from Ahrimanes of an update to his Geometry Wars clone for the PSP.

    hy there its me again, and now releasing the POLYGUNWARS v0.2
    on this release:
    some code obtimization
    the pink stupid enemy is not alone wee say hello to the blue diamond..
    now when an enemy born, it has som introducing time so you dont get killed by it at the time he apears.
    fixed the sound problem,,, now every sound get played, if 3 sounds are already playing stop 1 and play the new one; stopchannel(channel) add to jge++.
    this will be like this untill find a way to play more than 3 channels on psp.. if there is a way, pleease tell.
    now when wee get a big explosion the blue mesh turns as red as hot was the explosion....
    also i indlude a bgm i did(geometry wars theme remix).
    well just download it and test.. post comente and bugsss found pleaseeee...
    http://jge.khors.com/download/file.php?id=15

    build for 1.xx:
    part1
    part2

    build for 3.xx:
    part1
    part2

  2. #2
    DCEmu Newbie nukester's Avatar
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    could you do a cso version

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