Now all we need is a 32x emulator to go with it, and I'm set ^^
you sir are a legend
Excellent releasethe sound quality/emulation is amazing too.
Not happening, unless you like emulators that run half the normal speed and less.
The emulator though gets better and better the more i tinker with it, Popful Mail, Snatcher, Sonic CD and all the greats work tremendously well, but that really is due to the amount of options this little gem holds, everything works flawlessly, the save states, custom screen ration, in built fixes and the quick render button screams quality.
Theres always a emulator that is head and shoulders above the rest in the community, For the DC it was NesterDC and for the PSP its now PicoDrive.
Now the question remains? Who's going to port the extremely hard ZSnes and UltraHLE? Our only shot at full speed Snes and N64 emulation![]()
im having problems with lunar 2 im stuck in a cutscene i cant see to get past it, its were you meet the girl in the green crystal, the cut scene plays ok but like half way it freezes i know the cut scene is still going cus the audio keeps playing after abit the audio stops and the hangs apparently do the cd leds the red one keeps blinking
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That may be the case but even you would have to admit it would be extremely interesting to see the results of those ports, and i honestly believe they would be faster then the current.
UltraHLE only supports a few games but i would rather have 3 full speed games then 10 'playable' ones, its good for the community that Daedelus is worked on but i just hope there will be enough interest at some point for it, since i dont believe Daedelus will run anything at full speed, not even Mario64.
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