
Originally Posted by
ab88
No, it would not be any faster if they were "ported".
For Example, znes cannot be "ported". It was designed to run on Intel x86 architecture computers, there is not even a proper PowerPC version to start things of (Only Intel Macs can run it).
Znes is written in assembly language(Again for Intel x86) and therefore the code is obsolete to the PSP (Which uses MIPS). In order to "port" it would have to be an emulator written from scratch basically. The final aim might be the same but the way to get there is very different.
I don't know much about UltraHLE, but I know that it is not a "full" emulator. It relies heavily on the graphics card the computer is running to interpret C calls in the game.
Finally, about Daedalus you might be right. It might never be full speed, but why not wait until StrmnNrmn finishes his work on the media engine before making the call? I believe it should give the emu a significant speed up when using sound (Which a lot of people do).
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