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Thread: Duke3D-PSP pitch bug.....fixed.

                  
   
  1. #41
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    glad i could help you with the controls.
    I hope MrPeantut can add music next...

  2. #42

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    I'd much rather see saves states fixed and allowing you to actually save your progress not just the level. I can live without music.

    I just hope mr.peanut is still around and not become like the original guy who released it than never came back.

  3. #43
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    Quote Originally Posted by MrPeanut View Post
    Friends,
    I've finished my batch utilities to fix various sound pitch bugs in duke3d.

    Please read the readme. If you aren't the type to read them, you need to know atleast this:

    1. duke3d.grp needs to be in the same directory as pitchfixer.bat
    2. You need to run "ncGrouplist duke3d.grp" PRIOR to running pitchfixer.bat
    3. Those are the only two commands you need to run.
    4. Play the game with a duke that doesn't sound like he just reached puberty.

    Download and Give Feedback Via Comments

    Original Duke Nukem Files Needed Here
    when the msdos prompt tries to access ncGroup build 1, i get an error and a separate window pops up and says "ncGROUP.exe has encountered a problem and needs to close. We are sorry for the inconvenience."

    when i say ether send or dont send, the command prompt tells met hat the patch was complete and i should have a new .grp file, but i only see my old renamed Duke3d.gr_ file, no .grp... any thoughts/suggestions?

  4. #44
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    Quote Originally Posted by aridnyk View Post
    when the msdos prompt tries to access ncGroup build 1, i get an error and a separate window pops up and says "ncGROUP.exe has encountered a problem and needs to close. We are sorry for the inconvenience."

    when i say ether send or dont send, the command prompt tells met hat the patch was complete and i should have a new .grp file, but i only see my old renamed Duke3d.gr_ file, no .grp... any thoughts/suggestions?



    ^ I have this problem.

  5. #45

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    Quote Originally Posted by fatbadger View Post
    ^ I have this problem.
    I think this is because of visa I have this same problem too I wish there was a vista patch

  6. #46
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    Any news on Duke ports?

    Like a previous poster said, I don't mind the lack of music so much, but the inability to save your progress (or even your control scheme) just kills this port, unfortunately ...

  7. #47
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    jamesrh - there's been a HUGE Duke3d Update from ChillyWilly.

    Both music and saves work! Google Duke3d ChillyWilly.

  8. #48
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    Quote Originally Posted by Jinx1337 View Post
    jamesrh - there's been a HUGE Duke3d Update from ChillyWilly.

    Both music and saves work! Google Duke3d ChillyWilly.

    Thanks for responding, but I'm pretty sure that ChillyWilly's version has the same problem--you can't save your actual progress--i.e., you can't save where you are on a level, the weapons you've found, etc. You have to start the level over from scratch, each time. That's not saving, and sadly, for me it cripples the port.

  9. #49
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    can the patch work?or this is a release?check careful will not make my psp brick.

  10. #50
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    Quote Originally Posted by dushuai View Post
    can the patch work?or this is a release?check careful will not make my psp brick.
    Doubtful that your PSP will brick because of it.

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