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Thread: [PSP] Assault Mission v0.2 Released!

                  
   
  1. #1

    Default [PSP] Assault Mission v0.2 Released!

    I'm proud to present Assault Mission v0.2, the first version that actually feels like a game!!! Lol.

    There's still no shooting, but collusion detection and enemy spawning is done. In this version, your main goal is to dodge enemy aircraft untill you make it to your destination.

    NEW FEATURES:

    *Pre-rendered 3D intro with some classy music .
    *Simple auto-save feature (you'll only have to watch the intro once).
    *Collusion detection and enemy spawning.
    *In game dialog.
    *Fully functional "Title" and "Pause" menus (aside from the "Options" on the title screen).
    *Spiffy EBOOT graphics with perfectly looping AT3.
    *Credit screen at the end of the demo, along with thanks.

    Here's some screenshots:




    Please download and leave feedback VIA comments.

    EDIT: There was a bug that loaded a sound I didn't provide. The .ZIP file has been updated, as well as a new script for those that already downloaded it. Just overwrite it with the pne I provided.

  2. #2
    DCEmu Legend DarthPaul's Avatar
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    Yay! Man this game is awesome. The story is simple, but great. And I think it's actually, the only homebrew shooter with a story. You are a beast! Keep up this thing, I wanna shoot some jets in the next release.

  3. #3

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    Quote Originally Posted by DimensionT View Post
    [indent]*Pre-rendered 3D intro with some classy music ..
    I hate it when people say stuff like this, its not rendered. its sinlge 480x272 images, your not "rendering" . The word "render" is used when "Rendering" 3d models, not flat "3d lookalike" images on a image.

    Don't take offense to that, people misuse/mis-word things all the time

    Aside from that, (it looks cool) and this is game is progressing nicely.

    Also the way the story is told ingame is cool and its a very nicely done game , once shooting is in this could be a classic

    Keep up the good work

  4. #4

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    Not to sound like an a**, but get over yourself. They are PRE-RENDERED. I rendered them using 3D models and Carrara 6 PRO.

    Anyways, thanks :P.

    There's a bug that'll cause the game not to run at all. I'm in thr process if fixing it and uploading a new version (along with a quick fix for people that already downloaded it).

  5. #5

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    Quote Originally Posted by DimensionT View Post
    Not to sound like an a**, but get over yourself. They are PRE-RENDERED. I rendered them using 3D models and Carrara 6 PRO.

    Anyways, thanks :P.

    There's a bug that'll cause the game not to run at all. I'm in thr process if fixing it and uploading a new version (along with a quick fix for people that already downloaded it).
    I know they were originally 3d models, but you made it sound like the whole sequence was done in 3d (like using models in lua in realtime )

    Anyway, life's too short to argue over crap

    Keep up the nice work

  6. #6

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    I don't like to argue either, lol.

    It says Pre-rendered, meaning before hand. I don't see anything there that'd make people think it's realtime 3D graphics.

    No worries, lol.

  7. #7
    DCEmu Pro osgeld's Avatar
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    um ayep pre rendered = rendered beforehand

    anyway looks cool, ill check it out in a bit

  8. #8

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    Quote Originally Posted by osgeld View Post
    um ayep pre rendered = rendered beforehand

    anyway looks cool, ill check it out in a bit
    my mistake.

    sorry

  9. #9
    DCEmu Legend Buddy4point0's Avatar
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    i like the plot, it was a rly good idea. cant wait to see more man

  10. #10
    DCEmu Pro sourced's Avatar
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    that bald guy looks pretty nice for a drug dealer.

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