yeah, both dgen and pspgenesis was too slow to be playable. so i never really cared about sega 16 bit emulation on the psp.
but notaz has now "unlocked" hundreds of games for the megadrive that we can enjoy =)
i have been playing picodrive since it came out a couple of days ago!
i have noticed a couple of small bugs. but they are just charming, the emulator would be scary perfect otherwise =)
come off it. Dgen was very playable. The only thing bad with Dgen was small sound bugs with a few games and a few games needing +1 frameskip. It was extremley playable. I completed Fantastic Dizzy, Sonic 2,3,&knuckles, Revenge of Shinobi and Kid Chameleon using Dgen and not once was it an annoying experience.
That said, Picodrive is superior. Picodrive is one of the best emulators for PSP now. As I stated before... its not only the awesome porting that makes it so special, but the fact that it was a modest release with no year long buzz and no alpha releases. It makes a world of difference when a project surprises the community.
But the recent disregard for dgen now and saying that it was unplayable is kinda dumb. It was a very playable emulator.
Notaz, is possible an option for high brightness/contrast?
trust me if vay will not run on gp2x version then it will not run on psp version the Compatability is loler in psp version
Uhm a C code is more stable that an recompiler.
The only game Genesis game so far that has slowed this emulator down when using 0 frameskip is Ristar. But just pressing triangle to swich to fast renderer and the game plays perfect.
Yes, it was certainly playable (except on Slim PSP's) and very good for casual gamers or as a novelty to be able to show off. However, even just +1 frameskip can get in the way of gameplay and become an annoyance to those like me who usually notice every little detail, slow-down, sound crackle, etc.
That is so true. When something like this is released without any rumors speculation, it causes a massive shock wave throughout the scene. So much so that it attracts newcomers to start taking part in using homebrew.
I do agree that respect should be given to all the work that went into DGEN. Coders shouldn't have to worry or feel pressured that their project or emulator might not be the best and therefore frowned upon. Work on DGEN seems to have been ceased and many were left wanting more.
The release of PicoDrive has been more of a joy to me because I use a Slim & Lite PSP and the latest DGEN won't work without the 1.50 kernel.
This is a really fantastic release, thanks so much for making this!
Unfortunately I ran into a problem with one of my favorite games of all time! Snatcher...
It boots, and plays fantastically every inch intact, till I get to the turbo cycle to go to the factory ruins, it just shows an animation of you driving, it never freezes but just gets stuck at that point.
No buttons do a thing. Has anyone else encountered this problem?
Thanks for your help! (By the way, I have not tried messing with settings, if there is anything that might work, tell me.)
Tried all those, still hangs. I'll take a look at the readme.![]()
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