Wow...
You're right, it is. When I was constructing Dutch geodata, I saw 5 bytes were reserved for postal codes, as in the US 5 digits are used.
Geodata is a database containing a number of streets with their respective location (city, zip code, state/province and latitude/longitude). You can use this to look up where a specific street is (e.g., you enter "Main street" and "Some town" in the geodata search), and MapThis'll show you where exactly that is on the map. Reverse lookup means MapThis'll show you what the nearest street is called.
Yes, the maps you download consist only of pictures. You can not use the street names in here, because they can't be read by MapThis.
Not as far as I know. You can Google a bit for POI download sites for New Zealand and see what they have.
GMDL has a feature where it allows you to wait a number of seconds between downloading tiles. If you turn this on, it might work. However, this'll take really a lot of time for big maps. I've never really bothered :P
To keep the file small, zlib compression has been used. Also, latitude/longitude etc. are stored as 4 byte integers, not as strings.
Unfortunately, MapThis cannot calculate routes from point A to point B itself, so yes, you will need to download routes beforehand. Using http://getroute.nieko.net/ you can also do that on the PSP itself, providing you have access to a WiFi point.
Geodata doesn't contain edges, only nodes. Deniska is working on vector data implementation, perhaps then a shortest path algorithm can indeed be used.
Yes, a straight path. Other than that, no, at least, not yet.
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