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Thread: Daedalus R14 Progress--N64 Emulator--UPDATE 11/25

                  
   
  1. #11
    DCEmu Legend DarthPaul's Avatar
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    I really don't care about a good look at all. The engine comes first, like a better speed...

    For example; Look at PicoDrive. It doesn't have the prettiest menu, but it runs very good and everyone loves it.

  2. #12
    DCEmu Old Pro Baboon's Avatar
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    Quote Originally Posted by DarthPaul View Post
    I really don't care about a good look at all. The engine comes first, like a better speed...
    I totaly agree with you on this one... but so long as the media engine is working nicely then we should be in for a treat all round next time round.

  3. #13
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    Does Daedalus plays any game at playable level?
    I haven't been following it's progress lately.
    Does it have sound?

  4. #14
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    psp

    Quote Originally Posted by arapozo View Post
    Does Daedalus plays any game at playable level?
    I haven't been following it's progress lately.
    Does it have sound?
    Yes, Mario 64, Mario Kart 64, and quite a few others are very playable. Yes it does have sound. Although Mario 64 isn't as as smooth as I'd like to really play through and enjoy the game, I have a feeling the next release with ME enabled may change this.

    This emulator is really coming along. I love the new look of the UI and appreciate all of the work that has been going into this.

    Would be a great Christmas treat if this was released soon.

  5. #15
    DCEmu Regular Ultima Chocochu's Avatar
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    Nice, definitely
    Can't wait.

  6. #16
    DCEmu Legend acn010's Avatar
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    same here... looks great.... i want to finish mario in full speed!!! lmao

  7. #17
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    I appreciate the dev's work, but why is everyone praising this emulator that much? It (R13) won't even let me play Super Mario 64 without audio on an acceptable speed. Most of the games I've tried crash.

    In fact, comparing Daedalus to gpSP - for instance - makes me think the former is just an alpha release.

    Anyways, *sigh*, I'm looking forward to a seeing reliable release sometime in the future.

    Thanks to the developer, nontheless. But we need to be more realistic, and admit that this release is NOT acceptable as it is.

  8. #18
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    psp Daedalus Unacceptable?

    Quote Originally Posted by Haisook View Post
    Thanks to the developer, nontheless. But we need to be more realistic, and admit that this release is NOT acceptable as it is.
    Well that is basically saying that the months and countless hours that have been going into this emulator all amounts to something that is just unacceptable.

    Then there is the fact that the author takes the time to give us lengthy and informative updates relating to the progress of future releases. We should all appreciate a homebrew developer that keeps us informed and involved and not call his work unacceptable.

    Lets take gpSP for instance, that you may consider "acceptable" but that was in development by Exophase for at least 6 months before he gave the scene a public release.

    Or how about PicoDrive which is a more recent emulator to cause excitement in the PSP homebrew scene. PicoDrive has been 2 years in the making according to Notaz.

    So lets not be so critical of the ONLY known N64 emulator project for the PSP. Daedalus is absolutely acceptable and appreciated as well.

  9. #19
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    looking good is ok but I totally agree with the earlier posts, its' about how well it plays games much more than the look. Is there any game yet that runs at full speed with sound? I know there are some playable ones but not with full sound. I don't want to sound like am bitching or anything I am greatful for the attempt but I dont want in depth updates on mere cosmetics. Maybe he should see if there is any other programmers out there that could lend a hnad, I sure wish I could.

  10. #20
    PSP User ab_geee_eee's Avatar
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    wow, really nice

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