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Thread: Porting old PC games

                  
   
  1. #11
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    Any space sim nearest to freelancer as possible would make me very very happy

  2. #12
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    The following list has a definite me bias...I don't like playing DOS games on the PSP that I remember playing with my MS Sidewinder or the keyboard...On the PSP, the controls just become a bit awkward for me...(ie. Doom, Descent, Duke Nukem 3D, X-Wing, Mechwarrior 2, etc)...I also find RTS games are difficult without keyboard shortcuts and my beloved mouse...

    Also, I tried to avoid titles that were released on multiple platforms (some platforms which are already emulated quite well on the PSP) and the LucasArts adventures since the SCUMM emulator does quite well...

    My Top 5 suggestions...

    1) Fallout
    2) Master of Magic
    3) Master of Orion (or the 2nd as has already been mentioned)
    4) X-Com
    5) Warlords 2 Deluxe

    By category:

    Arcade
    Raptor (a lot like Tyrian)
    Terminal Velocity (like Descent but simpler controls and gameplay)
    Abuse (platform shooter [best there ever was for DOS]...controls could be a bit difficult on the PSP)
    Crusader: No Remorse or No Regret (isometric shooter...was fun in the 90's...very dated now)
    Dark Legions (from SSI...good quality game...sorta like Archon)

    Adventure
    Space Quest 6: The Spinal Frontier (Sierra was the only company that could really compete with LucasArts)
    King's Quest 7: The Princeless Bride
    Star Trek: Judgement Rites
    Star Trek 25th Anniversary
    Bioforge (Origin...short but tightly scripted sci-fi adventure)
    I Have No Mouth and I Must Scream (if you can find it)
    Relentess: Twinsen's Adventure or Twinsen's Odyssey (European Mario-style adventure with depth for DOS)
    Star Control 2 and 3 (not sure if they're adventure but like Master of Orion with a plot)

    Strategy (mostly turn-based and some city management type games)
    Battle Isle 2 (sci-fi turn based)
    Settlers 2 (medieval, cutesy city management)
    Caesar 2 (Roman city management)
    Lords of the Realm 2 (medieval, not cutesy city management)
    Heroes of Might and Magic (yes...yes...yes...was a tough call between this and Warlords 2...HoMM 2 would be even better but I think it's Win95 only)
    Dungeon Keeper (real time but not as time critical as Command & Conquer or Warcraft...no worries on the rush tactics)
    Sid Meier's Civilization (started it all...just doesn't seem as good after playing Civ 2 and Civ 3...haven't played Civ 4 yet)
    Sid Meier's Colonization
    Sid Meier's Railroad Tycoon Deluxe
    Jagged Alliance (turn based isometric squad based combat...X-Com in South America with drug cartels and no aliens)

    Wargames
    Empire Deluxe (cheesy yet addicting)
    Panzer General (almost made the Top 5...beer and pretzel strategic wargaming)
    Steel Panthers (great, in-depth WW2 strategy game)
    Harpoon 2 (another that almost made the Top 5...modern naval warfare at its finest)

    RPG
    (Note: Ultima VII was released for the PSP as part of EA Replay...it was based on the SNES version...the DOS version was better but I didn't list it)
    Elder Scrolls: Arena and Daggerfall (before Oblivion there were the games that started it all)
    World of Aden: Thunderscape (classic SSI RPG...NOT based on AD&D)
    Realms of Arkania: Star Trail and Shadows over Riva (good RPG stuff from the makers of Wizardry)
    Wizardry 6 and 7: Bane of Cosmic Forge and Crusaders of the Dark Savant (looooong RPGs with lots of story)
    Skyrealms of Jorune: Alien Logic (another original SSI RPG...almost an adventure game)
    And the list of SSI AD&D games for DOS
    Dark Sun: Shattered Lands
    Dark Sun: Wake of the Ravager
    Al-Qadim
    Ravenloft: Strahd's Possession
    Menzoberranzan

    Some great gaming in the early 90's on the PC...that list leaves off the FPS, flight sims, and RTS games which were so great on the PCs and now tend to dominate the entire gaming market (except for flight sims...god rest their soul...too expensive to develop and a niche market...)

  3. #13
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    Deniska,

    Nice job with Tyrian...saw the YouTube video...looked great...

    That's what got me so excited to make that long list...

    DOS games at playable framerates (DOSbox for PSP just isn't working for me)...incredible...

  4. #14
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    Port Ultima Underworld and Ultima Underworld 2.

  5. #15
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    Tis may be off topic a little bit, but ...


    Quote Originally Posted by IWantMyMTV View Post

    My Top 5 suggestions...

    1) Fallout
    w/o the mouse, this'd be a real pain in the ass to control, or am I wrong here? I loved the game, but I can't imagine to play it on the PSP ... anyway, there's no source available and it seems to be a pretty complex game .. should be hard to port it, unfortunately ...

    Quote Originally Posted by IWantMyMTV View Post
    2) Master of Magic
    afaik, this already worx ... in full speed with DosBox by CrazyC ... talk to me for more details and a rar pack with both included


    Quote Originally Posted by IWantMyMTV View Post
    Raptor (a lot like Tyrian)
    worx in DosBox, tested by me ... I think not with 100 % speed, yet but playable (I guess at ~90 % speed)

    Quote Originally Posted by IWantMyMTV View Post
    Abuse (platform shooter [best there ever was for DOS]...controls could be a bit difficult on the PSP)
    The games worx in DosBox, it loads but is unplayable, yet, unfortunately ... maybe it's playable on future releases of DosBox


    Quote Originally Posted by IWantMyMTV View Post
    Crusader: No Remorse or No Regret (isometric shooter...was fun in the 90's...very dated now)
    This game is more than fun .. it's just awesome to play! I loved the mech you can play one of them (I think the successor, can't remember which it is ) on the PSX emulator, since it was released for PSX ... worx 100 %, I got it



    Quote Originally Posted by IWantMyMTV View Post
    Space Quest 6: The Spinal Frontier (Sierra was the only company that could really compete with LucasArts)
    SQ5 worx in DosBox, a little slow w/o frameskip, but I guess okay with a little tweaking SQ6 should run, too, I think.



    Quote Originally Posted by IWantMyMTV View Post
    Star Trek 25th Anniversary
    My comment: Look at SQ comment above ...


    Quote Originally Posted by IWantMyMTV View Post
    Battle Isle 2 (sci-fi turn based)
    Settlers 2 (medieval, cutesy city management)
    Caesar 2 (Roman city management)
    Lords of the Realm 2 (medieval, not cutesy city management)
    Heroes of Might and Magic (yes...yes...yes...was a tough call between this and Warlords 2...HoMM 2 would be even better but I think it's Win95 only)
    Dungeon Keeper (real time but not as time critical as Command & Conquer or Warcraft...no worries on the rush tactics)
    Those run in DosBox, but not playable (except Warcraft, this one plays okay )
    I ven managed to get Dungeon Keeper to load the first level ... but it was a slideshow Maybe CrazyC can get DosBox to run it at an acceptable speed ... I pray for this Setters 2 worx, almost playable w/o frameskip .. it's slow but playable, since you don't need this game to run fullspeed I suppose.

    LotR2 runs, too ... but too slow to have fun ...



    Quote Originally Posted by IWantMyMTV View Post
    Sid Meier's Civilization (started it all...just doesn't seem as good after playing Civ 2 and Civ 3...haven't played Civ 4 yet)
    Sid Meier's Colonization
    Both run at 100 % ...


    Quote Originally Posted by IWantMyMTV View Post
    Jagged Alliance (turn based isometric squad based combat...X-Com in South America with drug cartels and no aliens)
    A little slow, but playable ...

    Quote Originally Posted by IWantMyMTV View Post
    RPG
    (Note: Ultima VII was released for the PSP as part of EA Replay...it was based on the SNES version...the DOS version was better but I didn't list it)
    This game has already been ported to the PSP ... it's called Exulut, u have to use the Ultima VII files of the PC version to run it ... search for it, or if u want to, I can upload it ... but it's kinda easy to find!


    So u see, some of your wished have become true and fulfilled ... and it's not even Christmas, yet! :thumbup:

  6. #16

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    Fallout would be pretty cool, but like mentioned it would probably be hard to play with out a mouse since the mouse is practically all you use to play. Plus the only way to get it on the psp since there is no source is to use that alternate engine that a team was working on a while back...IanOut I think it was called.

  7. #17
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    Quote Originally Posted by IWantMyMTV View Post
    Heroes of Might and Magic (yes...yes...yes...was a tough call between this and Warlords 2...HoMM 2 would be even better but I think it's Win95 only)
    HoMM2 supports Dos, you can play it in PSP DosBox but its extremely slow and I can't figue out how to get the sound working. I definitely agree that it would be great to see it running on the PSP at playable speeds, it would probably be my #1 choice

  8. #18
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    Murdock,

    Thanks for the info (even if some others think it is off-topic)...I run Dosbox 0.72 on my laptop (an old P4M 2.2 GHz), and all those games are playable with some massaging (in fact, that's how I made the list...looking at the DosBox shortcuts on my laptop)...

    I didn't know Dosbox was up and running that fast on the PSP...that's great news...and yes, like an early Christmas...

    I always found direct ports ran a bit faster than working through a do-all emulator (at least on the PC)...Descent finally ran ok on DosBox 0.70 with my laptop, but I had already gone to DescentXP...same for Duke Nukem 3D...

    And out of curiosity (I'm not a programmer so I'm not sure if the following terms are correct)...you cannot extract source code once it's compiled into an .exe, correct? Where are people finding source code for some of this software? I guess I'm naive...I know roms are everywhere, but, in the PC world, those are compiled .exe files...I thought only the developers had source code...are developers providing source code to older titles now?

    What's wrong with using the analog pad as a mouse with the left and right triggers as mouse buttons? *scratching head* Definitely not as accurate as a mouse and that's why I can't play RTS games...but a turn based game like Fallout should be OK...

    Thanks for the feedback and I'll look at DosBox...hopefully, one of the PSP coders is looking for a post-Christmas project...

  9. #19
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    Quote Originally Posted by IWantMyMTV View Post
    Murdock,

    I didn't know Dosbox was up and running that fast on the PSP...that's great news...and yes, like an early Christmas...
    Yeah, a very good version of DosBox is around since about half a year, I think. I enjoy playing with it very much. I even made a little manual for those who haven't dealt that much with Dosbox for PC yet and because the p-sprint input is a little complicated.

    If you want to, feel free to test DosBox, preferably in form of a compilation made by me it has DosNavigator 1.51 to make loading of games easier and the config is already tweaked a bit (like the maximum amount of RAM is used, etc.). Here's the link, if u wanna d/l it:

    http://rapidshare.com/files/57854536...Manual_1.2.rar

    There is actually a newer release, only a few days old, , but CrazyC hasn't told the fans what changes he made. I personally believe this newer version just uses kernel 3.xx instead of 1.5, which makes it Slim compatible. This version I haven't tested yet.



    http://rapidshare.com/files/64776876...urdock_1.8.pdf


    Quote Originally Posted by IWantMyMTV View Post
    And out of curiosity (I'm not a programmer so I'm not sure if the following terms are correct)...you cannot extract source code once it's compiled into an .exe, correct? Where are people finding source code for some of this software? I guess I'm naive...I know roms are everywhere, but, in the PC world, those are compiled .exe files...I thought only the developers had source code...are developers providing source code to older titles now?
    Normally, you can "disassable" a DOS game to find out how it works and to be able to port it. This is done by certain applications. BUt this only works if it's not a complex game, as far as I know and if it's not crypted ... maybe I use wrong terms, too, here but I somewhere read that programmers can make it harder/impossible for others to disassable their applications. And in general, to have the source is always better than having to reconstruct the whole thing on your own. With the source, it only has to be adapted to fit into/onto (whichever is gramatically correct ) the hardware environment.




    Quote Originally Posted by IWantMyMTV View Post
    What's wrong with using the analog pad as a mouse with the left and right triggers as mouse buttons? *scratching head* Definitely not as accurate as a mouse and that's why I can't play RTS games...but a turn based game like Fallout should be OK...

    You are right, it'd work and that's the main point. But I also have tried to play RTS games on the PSX ... u know, it worx and that's what counts most. But it is in no way comparable to the accuracy and the "smoothness" of a mouse the speed, the acceleration by "pushing" the mouse faster, ect. ...

    But generally speaking, I admit, you are right. It'd work and since it's turn-based, you aren't in a rush and you'd be able to play the game very well

  10. #20
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    Just finished the download and took a quick read through the manual...

    Excellent package...one stop...you even included the elf2pbp program...

    The manual is easy to read and very helpful and well put together...

    Great job Murdock...everyone should grab that manual and .rar file...

    (I had forgotten that I actually tried DosBox on the PSP a while back but the keyboard input was killing me...you're manual explains it very well...)

    Thanks...

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