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Thread: Porting old PC games

                  
   
  1. #21

    Cool Personally speaking...

    I know some of these maybe supported on other platforms(such as starcraft ) but PC versions tend to be better 99% of the time. Well it has a definite me factor to it of course, maybe someday PSP dosbox will support some of these as the PC version does.

    Theoretically speaking many of these should be possible but Im sure some of these are pipe dreams but you cant fault me for wishing . Although ppl do amazing things with old and new hardware these days . Off the top of my head, I'd personally love to see - work resume on\ported - depending on the game:

    Needs ported or PSP Dosbox\PSP MAME to support em:

    Arcade
    The Simpsons Arcade (Btw the PC version runs well on Dosbox but its far from arcade perfect)
    Probably more arcade games I cant think of...If pspmame could find a way to use a cache type file like CPS1 & 2's cache for instance - possibly more arcade games would become playable. Just a thought!

    FPS
    Blood - Runs on pspdosbox but gives an error about what I think is an interrupt being incorrect(something like int 8 returned int 0 or some such problem) but more than likely a slideshow - "I live, again!" sorry had to
    Strife - Loved this is a RPG FPS and one of my favorites, Runs on pspdosbox but slideshow - "Aww whats the matter? Mommy say its dinner time?" Again had to :rofl:
    BlakeStone: Aliens of Gold - Runs on pspdosbox but slideshow
    Heretic II
    Descent II
    Star Wars: Dark Forces
    Unreal
    (we can dream cant we )

    RPG
    Sacred (:rofl: Dreaming again I know will never happen )
    Nox - This one would lend itself well to a game pad least imo hrmmm.....
    Arcanum
    Diablo I and II - Still love the first one better despite it being older and less areas\classes to play with.
    Pool of Radiance - OLD
    AD&D Game Collection: Dark Sun I & II, Ravenloft, Menzobarrenzen, etc - prolly more I cant think of right now. Been a long time.

    RTS
    Dungeon Keeper I & II - loved em two of the greatest evil themed RTS - For the evil in you *evilgrin*
    Warlords: Battlecry I or II - prolly pipedreamish

    Needs some work still:

    FPS
    Wolfenstein 3D - and I dont mean just the very first one(runs slow maybe just me? let me know if so! Maybe settings are off etc)
    Starcraft
    Rise of the Triad - Dont need much work really just a petpeeve of mine that the game dont show the intro or loading screen on the first level in the full version(not shareware one it works fine)! Thanks Deniska still runs great to this day! Cant wait to see Tyrian!
    Descent I - Descent I plays good but the keyboard still freezes it and it still hardcoded to ms0:\psp\game\descent, could definitely use some keyboard\gamepad and multiplayer work. Thanks magiK Descent still runs great as well cept for the problems mentioned.

  2. #22

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    i whould like a psp port or psp homebrew whould be pipemania (without emueltor) which whould be nice

  3. #23
    DCEmu Regular Tesseract's Avatar
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    The main point, I think, to PORTING a game, rather than just having it run on an emulator would be to refine the controls a little better.

    For example, look at Civilization 2. They ported that to the PSX in a way that actually somewhat works after you get used to the controls. It doesn't use a faux-mouse interface or anything.... Just button shortcuts and having direct movement for the units rather than point-and-click.

    Games like that where even on the PC version, you could theoretically completely ditch the mouse and play ONLY with the keyboard would be ripe for a relatively easy port. TAB and SHIFT-TAB to move through fields sucks when you've got a mouse handy, but left and right on a D-Pad are much more intuitive and do the same job.

    Arcade games and such (I wholeheartedly approve of a Terminal Velocity port as well!) would port well because they were initially MADE for using a joystick to control. Point-and-click or RTS games where having a full keyboard and mouse is more of a necessity would take a LOT of work to get right on any controller-only console. (Diablo on the PSX just didn't work for me.)

    My second point for a port rather than an emulator is just ease of use. I'd love to just load the MOO2 EBOOT onto my MemStick, select it in the GAMES menu and go. Bypassing the need for a multi-purpose emulator would also free up some resources that can be used to make that particular game run much better. (Though I'm sure to get around any copyright concerns, the EBOOT would just be an executable and one would need to supply all the game files from their own CD copy. MOO2's CD-checking was easy to bypass, too, being just a single line in the INI.)

  4. #24
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    Earthworm Jim on PSP? (the Pc version) That would be cool.

  5. #25
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    Descent 2 would also be a good port. I know that Desscent 1 has already been ported and it should be based on the same code as Descent 2. Dark Forces was also another good choice.

  6. #26
    DCEmu Rookie kyyubidx's Avatar
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    for those who want some ideas for some ports go here: http://www.dcemu.co.uk/vbulletin/showthread.php?t=72333

    old post by me with some port suggestions

  7. #27

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    i would love to see my favorite game Stonekeep on my psp! =)

  8. #28
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    Goosebumps: Escape from Horrorland

    I would love to see that on my PSP one day.

  9. #29
    DCEmu Rookie kyyubidx's Avatar
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    if anyone wants to try and make some ports check: http://www.liberatedgames.org

  10. #30
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    AvP:
    http://www.liberatedgames.org/game.php?game_id=21

    That would be a great game to port.

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