Originally Posted by
Boots Megamix
I did it twice just to confirm that it wasn't a fluke or anything, but there was nothing specific going on, it was just right before the boss is supposed to come, it says **Large mass detected ahead**, then goes to blue screen.
I was able to replicate it too.. it seems that there is a problem with following code chunk:
loudness.c: void JE_multiSamplePlay
Code:
for ( ex = 0; ex < SAMPLE_SCALING; ex++)
{
channel_buffer[chan][(i * SAMPLE_SCALING) + ex] = ((SAMPLE_TYPE) ((Sint8) buffer[i]) << 8);
}
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