Quake on PSP... it's phenomenal, amazing, incredible!! I can get it to run just fine on my PSP... however there are problems. Keep in mind these are NOT complaints, merely wishful thinking towards a future release.
* What's up with the jump? First off, we don't jump as high as the original Quake... this is evident in the very first level of the first episode. After going down the ramp where the lights come on one at a time when you get close and have to push in the buttons (says "2 more to go..." etc..) there's a way to jump on top of the light then run along the top of the button stand and jump up into that room up there... and there's a big health thing in there too. But in this version, we can't jump high enough to get on the light in the first place. So...
The JUMP HEIGHT needs fixed
* Why can't we use the analog nub to look up and down and turn left and right? Have it on Auto-Run and use L to move forward. Use the D-Pad to change weapons and move back (down). Use R for fire, Square & Circle for sidestep. I think that'd be an amazing control config. So...
Analog Nub needs to be FREELOOK, L = Forward, D-Pad = change weap & down = move back
* Sound Sound and More Sound... Someone needs to rip the tracks from the original Quake CD and put them in whichever format is best (mp3, etc..) and have music back in Quake. (That NIN soundtrack is awesome!) I wouldn't think that'd be very hard. And we desperately need the SoundFX. The ambience and atmosphere of quake are just not even remotely the same without soundFX and music. So..
Music (Original Quake CD Soundtrack by NIN) & SoundFX
* Networking. We need ad-hoc & infrastructure. Like up to 8 PSPs in the same room or connect to the 'net and join any PSP specific Quake servers. So...
Multiple Network Options
I'm very excited about seeing Quake on my PSP. I just pray that it retains all the components that made it so revolutionary to begin with. Thank you PacManFan and please keep these requests in mind. I know your busy with the PSPS1 thing... but that can wait

LOL Get the world playing internet Quake and then you'll have all the support you need to finish your PSPS1 project!
Have a good one guys!
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