
Originally Posted by
the_eternal_dark
Halo.... The Halo series of games irk me. Halo 1 had a decent story and pretty good mechanics that overshot my expectations for a console FPS. Halo 2, not so much. It felt like Bungee/MS sat down and wrote the engine, then forgot to make a game. Halo 2 sucked in campaign, even more so online blew due to the mass amounts of cheating (that I experienced) and glitching (due to the buggy engine used), and no one made an effort to stop them or release a decent update to correct it, they just moved on to the next game (with huge fat wallets now). Now on to Halo 3. Overhype killed this for me. Got the game, popped it in and was greeted with Halo 2: High Res Pack: Redo Oops Edition. It felt like nothing changed, except for a few "out door" maps and cleverly reused textures and models from 2. The story still blew, but just not as bad. It still seems that Bungee/MS was pushing this game for online play only, just writing a half assed story for campaign mode and calling a "revolutionary single player/co-op experience".
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