Anybody look blurry NEO4ALL beta3?
I don't want to have to use any tricks/chicks at all. The Green line thing isn't really a bug, but I will make sure to clear the screen better for the next version(s). I plan in the next version to get a bit of speedup in sound, and a few other compiler-related things.
There are two major things I'm working on. Originally I planned to wait till I finished MVS emulation, and release as either NeoDC 3.0 or whatever name I think up of for the MME (multiple machine emulator). Recently I've realized there are problems with the sound that cause massive slowdowns that are fixable and may fix that and release as NeoDC 2.4 earlier than MVS emulation.
Anybody look blurry NEO4ALL beta3?
Hey what happened to my post?!? Who's erasing posts at will? Reveal yourself!
And yes it looks blurry on a TV but looks sharp and correct on a monitor because the picture is in hi-res!
I don't know what happened to your post. Maybe it got something to do with the forums beeing down a week ago ?
Nope I posted yesterday evening, I hope it may have been some forum bug though since I didn't say anything remotely offencive.
BTW great work on the 4ALL menus I love the audio commentaries! I found a possible problem with the navigation, when I try to use the second pad to navigate it doesn't work only 1p can navigate thru the menu.
Yeah, the audio commentaries are great I love the music too!
Thanks for your annotations tests.
For neo4all/aes audio commentaries will be disabled and music will be cut off. Also all data will be outside binary. I need all memory for MMU.
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