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Thread: Wolfestein 3D for Wii/Gamecube

                  
   
  1. #1
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    Default Wolfestein 3D for Wii/Gamecube

    Here i have a new port for wii/gamecube using gc-linux. This time, i compiled the wolfestein3D port made by the icculus team, that you can see on this page:

    http://icculus.org/wolf3d/

    I used the last svn sources, not the 2001 package posted on that page. I also included the sources used on this release, so if anyone want to colaborate, can take a look to the source. The game works nearly perfect, but i didnt played to the end. The bad new is that the sound core is platform dependant, so it does not work on a powerpc and needs a little rework.

    Here is the README:

    ///////////////////////////////////////////////
    // Wolfenstein 3D for Wii/GameCube
    ///////////////////////////////////////////////


    Introduction:
    --------------

    This project is based on the Wolfenstein 3D opensource port
    made by the icculus team.You can find the original
    sources on their page:

    http://icculus.org/wolf3d/

    This version uses the same sources than the original,
    there are only some changes on the button mapping,
    in order to use with the gamecube gamepad. It uses
    gc-linux to run on a gamecube/wii, and the SDL libraries
    for this system. It will boot using the ARAM filesystem
    method.

    The sources used for this port are in the "src" directory.

    Here are included the shareware files from the original
    wolfenstein 3D game.

    You can find the latest version of this project on its
    official forum here:

    Spanish: www.nacionarcade.net
    English: www.tehskeen.com

    What you need:
    --------------

    - A console ready to run homebrew
    - SDCard-adapter
    - SDCard


    Installation:
    --------------

    - Copy the files wolf3D.dol, aramfs.bz2 and the directory
    "wolf3d" to the root of yout SDCard.

    - Put the SDCard on it SDCard adapter, and put it on the wii/Gamecube

    - Launch the file "wolf3d.dol", using your favourite method of
    loading homebrew

    Instructions:
    -------------

    Here is the button relation between the gc-pad and the keyboard:

    [START]: Enter
    [Z]: Escape
    [b]: ctrl (Open doors)
    [A]: space (Shot)
    [Analog/digital pad]: Arrows

    Known bugs:
    -----------

    - The sound does not work, due to Big/little endian problems.
    - To save correctly the game, you have to exit, using the "Quit" option
    in the main menu


    Thanks to
    ----------

    - The gc-linux team for their effort in porting linux to the gamecube
    - The icculus team, for their great wolfenstein 3D port

    Download:
    http://rapidshare.com/files/78796808/wolf3d-GC.zip.html

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