I understand...
DOOM2 unfortunaly offers less textures and some are simply not present in DOOM...
I worked a bit on texture analysis... and some conversion tools could be appreciated.
Also demo version requires only 5Mb... that was a choice during project beginning.
Don't waste your time on such conversion which would be too long...
So next WAD project would be a multi-engines map, for any version of Doom... Some kind of universal PWAD
Theme would be an architectural creation based on a french monument.
Regards from Paris, France.
Benoit, webmaster of http://www.icemanpage.com
Manager of the "Hokuto No Doom" project.
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