I hope I can play Might and magic 3 in this one, the last version was giving me SRAM errors
via tehskeen
Eke-eke has updated his Sega MegaDrive/Genesis emulator for the Nintendo Wii/GameCube. This release addresses some issues that came up in the previous release and fixes SD card support for save data.
What's New?
[Genesis]
- fixed interleaved rom detection: roms with .smd extension should now work fine
- fixed a recently introduced bug in VDP registers writes: fixes bad colors in Toy Story (intro)
- updated list of games using EEPROM: added Sports Talk Baseball (internal memory check fixed) and Brian Lara Cricket
- fixed VINT flag update when VINT is disabled: fixes NCAA College Football
- adjusted DMA timings in H32 mode: fixes flickering in Out of this World, Kawasaki Superbike Challenge & Formula One
- adjusted line rendering and HBLANK timings: fixes flickering in Nigel Mansell's World Championship Racing, Deadly Moves/Power Athlete
- fixed unmapped ROM reads through Z80 Bank: fixes Zombie High (Proto)
- added support for custom ROM/RAM mapping used by Game no Kanzume Otokuyou
[NGC]
- fixed broken SDCARD support for SRAM and Savestate files
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I hope I can play Might and magic 3 in this one, the last version was giving me SRAM errors
Use the correct dump of Might&Magic III and everything should be fine
The good rom is exactly 2097152 bytes (with crc = 6ef7104a)
Anything bigger is an overdump which prevent SRAM autodetection to work properly in this emulator.
Generally speaking, always use verified roms as listed in "official" genesis dats like here:
http://www.gbadat.altervista.org/datset.htm
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