I believe I've read a post by softdev somewhere that criticizes how sloppily SD-Boot handles the FAT file system.
via tehskeen
Emu_Kidid has released a new version of his sd-boot homebrew application. Using this application along with an SD->GC adapter you can boot .GCM files from your SD card using either your Nintendo GameCube or Nintendo Wii.
What's New?
* Compatibility Increased greatly (possibly a slight loss of stability though)
* Recoded the SD card reads (patch codes)
* Fixed file browser
* Fixed the issue of sector finding
* Fixed build process
Download and Give Feedback Via Comments
I believe I've read a post by softdev somewhere that criticizes how sloppily SD-Boot handles the FAT file system.
Last edited by AuroEdge; January 11th, 2008 at 05:08.
Yes, SD boot is not a very easy or incredibly reliable way to do things on the cube but it still works great if you need it.
just wondering, do you need 2 SD Media Loader cards to make this work? or can you make it run of just one?
I have SD Media Launcher and this app works great. My question now is how can I use Action Replay codes for games I'm booting off the SD card via SD-Boot?
can i use this instead of sdload with action replay because when i try to use sdpatch.exe it dosent work i think because i have vista
ok good thanks
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks