Page 1 of 2 12 LastLast
Results 1 to 10 of 13

Thread: sd-boot v0.3 released

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,796
    Blog Entries
    3209
    Rep Power
    50

    GC sd-boot v0.3 released

    via tehskeen

    Emu_Kidid has released a new version of his sd-boot homebrew application. Using this application along with an SD->GC adapter you can boot .GCM files from your SD card using either your Nintendo GameCube or Nintendo Wii.

    What's New?

    * Compatibility Increased greatly (possibly a slight loss of stability though)
    * Recoded the SD card reads (patch codes)
    * Fixed file browser
    * Fixed the issue of sector finding
    * Fixed build process

    Download and Give Feedback Via Comments

  2. #2
    PSP User AuroEdge's Avatar
    Join Date
    May 2006
    Location
    San Diego, CA
    Age
    37
    Posts
    103
    Rep Power
    66

    Default

    I believe I've read a post by softdev somewhere that criticizes how sloppily SD-Boot handles the FAT file system.
    Last edited by AuroEdge; January 11th, 2008 at 05:08.

  3. #3
    DCEmu Newbie
    Join Date
    Jun 2007
    Posts
    3
    Rep Power
    0

    Default

    Yes, SD boot is not a very easy or incredibly reliable way to do things on the cube but it still works great if you need it.

  4. #4

    Default

    Quote Originally Posted by jjgames View Post
    Yes, SD boot is not a very easy or incredibly reliable way to do things on the cube but it still works great if you need it.
    What is a reliable way of running homebrew, etc on a Gamecube? I'm thinking about picking up a used one sometime soon.

  5. #5
    PSP User AuroEdge's Avatar
    Join Date
    May 2006
    Location
    San Diego, CA
    Age
    37
    Posts
    103
    Rep Power
    66

    Default

    Quote Originally Posted by hockey2112 View Post
    What is a reliable way of running homebrew, etc on a Gamecube? I'm thinking about picking up a used one sometime soon.
    There's 3 methods that I know of. There's the PSO and BBA method, SD Media Loader disc, and the modchip solution.

  6. #6

    Default

    Quote Originally Posted by AuroEdge View Post
    There's 3 methods that I know of. There's the PSO and BBA method, SD Media Loader disc, and the modchip solution.
    Where can one get the SD Media loader disc in the US?

  7. #7
    DCEmu Newbie
    Join Date
    Nov 2006
    Posts
    19
    Rep Power
    0

    Default

    just wondering, do you need 2 SD Media Loader cards to make this work? or can you make it run of just one?

  8. #8
    DCEmu Newbie
    Join Date
    Jun 2008
    Posts
    1
    Rep Power
    0

    Default

    I have SD Media Launcher and this app works great. My question now is how can I use Action Replay codes for games I'm booting off the SD card via SD-Boot?

  9. #9

    Default

    can i use this instead of sdload with action replay because when i try to use sdpatch.exe it dosent work i think because i have vista

  10. #10

    Default

    ok good thanks

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •